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PrC balance check please
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<blockquote data-quote="Lopke_Quasath" data-source="post: 3000783" data-attributes="member: 25431"><p>Thanks for the replies.</p><p></p><p></p><p></p><p>I will make this clearer. The wealth donation is intended for throughout the PrC levels and beyond. Walking the path, and this path in particular, means sacrificing material for the benefit of others. </p><p></p><p>Good point about the ex-section, I will write that up.</p><p></p><p>I think I may simply take out Find the Path and leave 6th level Specials blank.</p><p></p><p></p><p></p><p>Alright, perhaps way too much, but I guess it's time to break it down. The wealth cost, as perhaps poorly explained by me, is throughout the Traveller's PrC path and beyond. Every time they receive/find/gain wealth, 20% must be given away (like the 2nd Ed Paladin, well, his was 10%). That's a hefty cost in a standard campaign. Well, the Cleric must be a cleric of Sean, and in a HB, why not let the cleric in? </p><p></p><p></p><p></p><p>The Survival skill requirement is at 4 ranks because if it's cross-class a cleric can enter this PrC at 9th level, if they have the Travel domain, entry is at 6th level. Yes, it benefits those clerics of Sean that took the Travel Domain. However, if they took that domain, they will lose out on the extra greater turning, or the Healing abilities (because they don't have the Sun or Healing domain).</p><p></p><p></p><p></p><p>Okay, 1 feat isn't enough. Can you think of another Feat as a requirement?</p><p>I was aware that a Ranger gets Endurance at 3rd level, that's one of the reasons I chose it. Plus, the flavor goes very well with someone who walks a lot. Rangers don't have Knowledge (religion) as a class skill, nor do druids, which is why it's a Skill requirement at 4 ranks (instead of higher). A ranger/cleric could work, but if you chose Ranger because of the bonus Endurance feat, you would be Ranger 3/Cleric 3 to satisfy all the requirements. So, still a 7th level entry into the PrC.</p><p>A Ranger has an easier way of getting fast movement, check out <a href="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger" target="_blank">http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger</a></p><p></p><p></p><p></p><p>Yes, some benefits may seem huge, but I thought I worked it out so no one can really get them all, unless they go a very specific route. Yes, there is an extra domain, but the choices are limited to Sean's domains (Sean's domains are listed in the top of my OP). For example, if a cleric has Sun and Travel as his 2 original domains, at 5th level he can choose either Good or Healing. A druid or ranger can pick 1 from Good, Healing, Sun, or Travel. Druids/rangers could easily multi-class into 1 level of cleric for 2 domains, if they chose.</p><p>So, did you read the bonus domain like they could choose any domain at all? If so, I will re-phrase my description. But, I don't think picking an extra domain from 2 or 4 is too much.</p><p></p><p></p><p></p><p>The Positive Energy Burst is standard at 8th level for the 2 PrCs I found who had it. The Radiant Servant of Pelor and the Hunter of the Dead. The Radiant Servant had the range at 100 feet. I thought that was too much, and the Hunter had it at 20 feet. I think 30 feet is a good range, like the optional turn undead damage rule in Complete Divine.</p><p>For a human, low-light is good, yes. For anyone with low-light already, or darkvision, it's moot. 9th level to receive darkvision (minimum 14th character level) is too much?</p><p>The fast movement I thought added some flavor, moving a little faster on the road, and it's spread far enough apart on the levels that no one can dip into this PrC for oodles of benefits. However, I shall see if others also think this is too much.</p><p></p><p>The major drawback, as I perhaps explained poorly, is the 20% wealth donation for the rest of the Travellers life. Failure to pay this results in a loss of powers, until payment is due, and then an Atonement. I will add that to the write-up soon.</p><p></p><p>Thank you Zimbel16 and Spatzimaus for your comments. I will revise now.</p><p></p><p>Cheers</p><p></p><p>Ah, a new post. Will read and respond</p></blockquote><p></p>
[QUOTE="Lopke_Quasath, post: 3000783, member: 25431"] Thanks for the replies. I will make this clearer. The wealth donation is intended for throughout the PrC levels and beyond. Walking the path, and this path in particular, means sacrificing material for the benefit of others. Good point about the ex-section, I will write that up. I think I may simply take out Find the Path and leave 6th level Specials blank. Alright, perhaps way too much, but I guess it's time to break it down. The wealth cost, as perhaps poorly explained by me, is throughout the Traveller's PrC path and beyond. Every time they receive/find/gain wealth, 20% must be given away (like the 2nd Ed Paladin, well, his was 10%). That's a hefty cost in a standard campaign. Well, the Cleric must be a cleric of Sean, and in a HB, why not let the cleric in? The Survival skill requirement is at 4 ranks because if it's cross-class a cleric can enter this PrC at 9th level, if they have the Travel domain, entry is at 6th level. Yes, it benefits those clerics of Sean that took the Travel Domain. However, if they took that domain, they will lose out on the extra greater turning, or the Healing abilities (because they don't have the Sun or Healing domain). Okay, 1 feat isn't enough. Can you think of another Feat as a requirement? I was aware that a Ranger gets Endurance at 3rd level, that's one of the reasons I chose it. Plus, the flavor goes very well with someone who walks a lot. Rangers don't have Knowledge (religion) as a class skill, nor do druids, which is why it's a Skill requirement at 4 ranks (instead of higher). A ranger/cleric could work, but if you chose Ranger because of the bonus Endurance feat, you would be Ranger 3/Cleric 3 to satisfy all the requirements. So, still a 7th level entry into the PrC. A Ranger has an easier way of getting fast movement, check out [url]http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger[/url] Yes, some benefits may seem huge, but I thought I worked it out so no one can really get them all, unless they go a very specific route. Yes, there is an extra domain, but the choices are limited to Sean's domains (Sean's domains are listed in the top of my OP). For example, if a cleric has Sun and Travel as his 2 original domains, at 5th level he can choose either Good or Healing. A druid or ranger can pick 1 from Good, Healing, Sun, or Travel. Druids/rangers could easily multi-class into 1 level of cleric for 2 domains, if they chose. So, did you read the bonus domain like they could choose any domain at all? If so, I will re-phrase my description. But, I don't think picking an extra domain from 2 or 4 is too much. The Positive Energy Burst is standard at 8th level for the 2 PrCs I found who had it. The Radiant Servant of Pelor and the Hunter of the Dead. The Radiant Servant had the range at 100 feet. I thought that was too much, and the Hunter had it at 20 feet. I think 30 feet is a good range, like the optional turn undead damage rule in Complete Divine. For a human, low-light is good, yes. For anyone with low-light already, or darkvision, it's moot. 9th level to receive darkvision (minimum 14th character level) is too much? The fast movement I thought added some flavor, moving a little faster on the road, and it's spread far enough apart on the levels that no one can dip into this PrC for oodles of benefits. However, I shall see if others also think this is too much. The major drawback, as I perhaps explained poorly, is the 20% wealth donation for the rest of the Travellers life. Failure to pay this results in a loss of powers, until payment is due, and then an Atonement. I will add that to the write-up soon. Thank you Zimbel16 and Spatzimaus for your comments. I will revise now. Cheers Ah, a new post. Will read and respond [/QUOTE]
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