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*Pathfinder & Starfinder
Psychic Warrior vs. Fighter
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<blockquote data-quote="Scion" data-source="post: 1704601" data-attributes="member: 5777"><p>But you also feel schism is too strong, so you will understand if I dont mind your group thinking haste is overpowered no matter how used <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I know people who feel that weapon focus is one of the most broken feats they know of, doesnt make them right though.</p><p></p><p></p><p></p><p>Everyone does? not in a properly made campaign.</p><p></p><p></p><p></p><p>Which dont matter if you cant get them up, or have to spend rounds getting them up. Power unused is power wasted is not power counted towards being useful.</p><p></p><p></p><p></p><p>Some people are blinded by the pile of feats without realizing that there is little that they can really do power wise. You can only do so much to increase base power with them of a certain type and then you have to start picking up less useful feats.</p><p></p><p>Like I said, with a big enough feat base you can fake being a good class, but with a lower number it just doesnt work out.</p><p></p><p>Especially when we go down to just the core. What are they going to do? After a couple of levels they are out of feat choices that matter for what they want to do. Unless they just happen to pick up one of the few feat chains. But then the ones in the core arent very tough, especially considering the entry cost.</p><p></p><p></p><p>Like I have said multiple times, compare that melee fighter who is well made to a barb who is well made. Or to a well made ranger. Or to a well made Paladin.</p><p></p><p>Generally speaking the fighter will be able to match the fighting potential, but then be horribly outshone everywhere else. The fact that he can only 'match' in combat where everyone exceeds him by such a huge degree elsewhere is just bad. Plus, that is only when he can match. The barb would outdamage in melee, the ranger can out damage in melee or range depending against favored enemies (lesser use, but then they also get a list of special abilities, 6 skill points a level, 2 good saves, etc.. much more useful in and out of battle). The paladin can use his mount to good effect (better than a mounted fighter can), pretty good saves, turning which can be burned for various combat options. Whatever.</p><p></p><p>So the plain fighter is pretty dull as someone said before, but on top of that they have no real useful skills and no skill points, then their only class feature are feats, which are not powerful enough for what the fighter needs them to do.</p></blockquote><p></p>
[QUOTE="Scion, post: 1704601, member: 5777"] But you also feel schism is too strong, so you will understand if I dont mind your group thinking haste is overpowered no matter how used ;) I know people who feel that weapon focus is one of the most broken feats they know of, doesnt make them right though. Everyone does? not in a properly made campaign. Which dont matter if you cant get them up, or have to spend rounds getting them up. Power unused is power wasted is not power counted towards being useful. Some people are blinded by the pile of feats without realizing that there is little that they can really do power wise. You can only do so much to increase base power with them of a certain type and then you have to start picking up less useful feats. Like I said, with a big enough feat base you can fake being a good class, but with a lower number it just doesnt work out. Especially when we go down to just the core. What are they going to do? After a couple of levels they are out of feat choices that matter for what they want to do. Unless they just happen to pick up one of the few feat chains. But then the ones in the core arent very tough, especially considering the entry cost. Like I have said multiple times, compare that melee fighter who is well made to a barb who is well made. Or to a well made ranger. Or to a well made Paladin. Generally speaking the fighter will be able to match the fighting potential, but then be horribly outshone everywhere else. The fact that he can only 'match' in combat where everyone exceeds him by such a huge degree elsewhere is just bad. Plus, that is only when he can match. The barb would outdamage in melee, the ranger can out damage in melee or range depending against favored enemies (lesser use, but then they also get a list of special abilities, 6 skill points a level, 2 good saves, etc.. much more useful in and out of battle). The paladin can use his mount to good effect (better than a mounted fighter can), pretty good saves, turning which can be burned for various combat options. Whatever. So the plain fighter is pretty dull as someone said before, but on top of that they have no real useful skills and no skill points, then their only class feature are feats, which are not powerful enough for what the fighter needs them to do. [/QUOTE]
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