samursus
Explorer
In the back of the Campaign Guide it mentions the effects of the Burning Sky...
Firstly it mentions Non-Combat Planar shifts cause 4d6 fire damage... then eventually goes on to a Table which shows damage for distances of 100ft and up...
Just wondering what kind of damage was intended for Teleports during combat.
PS: if the authors are reading this, I wonder what the intended set up of the very first tactical encounter was. The Setup doesn't match the Map, and the XP totals don't jive.
By this I mean the encounter lists 2 Thugs, but only 1 appears on the map.
And the XP = 675 IF you are counting the Collapsing Ceiling C1-C3 as only one Trap.
Not a big deal, I can fix this myself, just wondering the original intent.
Firstly it mentions Non-Combat Planar shifts cause 4d6 fire damage... then eventually goes on to a Table which shows damage for distances of 100ft and up...
Just wondering what kind of damage was intended for Teleports during combat.
PS: if the authors are reading this, I wonder what the intended set up of the very first tactical encounter was. The Setup doesn't match the Map, and the XP totals don't jive.
By this I mean the encounter lists 2 Thugs, but only 1 appears on the map.
And the XP = 675 IF you are counting the Collapsing Ceiling C1-C3 as only one Trap.
Not a big deal, I can fix this myself, just wondering the original intent.