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General Tabletop Discussion
*Pathfinder & Starfinder
races & hp; what do people think of a more...well, real/logical approach to HP?
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<blockquote data-quote="Thundershield" data-source="post: 3816769" data-attributes="member: 55219"><p>And that is exactly why house rules need to be thought over twice. You might have this noble goal with introducing this new house rule you just came up with, be it simulating realism or making a class more desirable or creating a certain theme in your game or who knows what, but you also need to consider the ramifications of such a house rule.</p><p></p><p>You want to give Dwarves a d12 HD regardless of class? Sure, you can do that. What will happen? Lots of players will start playing Dwarves instead to ramp up their HP. Did this house rule do its job (e.i. create more realism)? Considering at least half the world is suddenly populated by Dwarves, and Halfling and Gnomes are basically extinct - no, it didn't. If you wanted to make Dwarves an even more popular choice of race for Players, then it did the trick. I can't, however, see why you'd want to do that.</p><p></p><p>Anyway, what I want to say is that while "realism" is a noble goal and all in RPG context, it's not something you attain by creating "logical" or "complex" house rules, but rather by encouraging it in your group with whatever forms of motivation you feel most comfortable with, be it situational rewards or mutual enjoyment.</p></blockquote><p></p>
[QUOTE="Thundershield, post: 3816769, member: 55219"] And that is exactly why house rules need to be thought over twice. You might have this noble goal with introducing this new house rule you just came up with, be it simulating realism or making a class more desirable or creating a certain theme in your game or who knows what, but you also need to consider the ramifications of such a house rule. You want to give Dwarves a d12 HD regardless of class? Sure, you can do that. What will happen? Lots of players will start playing Dwarves instead to ramp up their HP. Did this house rule do its job (e.i. create more realism)? Considering at least half the world is suddenly populated by Dwarves, and Halfling and Gnomes are basically extinct - no, it didn't. If you wanted to make Dwarves an even more popular choice of race for Players, then it did the trick. I can't, however, see why you'd want to do that. Anyway, what I want to say is that while "realism" is a noble goal and all in RPG context, it's not something you attain by creating "logical" or "complex" house rules, but rather by encouraging it in your group with whatever forms of motivation you feel most comfortable with, be it situational rewards or mutual enjoyment. [/QUOTE]
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Community
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races & hp; what do people think of a more...well, real/logical approach to HP?
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