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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Enrahim" data-source="post: 9672901" data-attributes="member: 7025577"><p>Seem like we are coming to similar conclusions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>But I think I should point out that I think a central observation is that there are at least two different ways of thinking about sandbox going on here.</p><p></p><p>The first is the soft sandbox ideal where the DM is freely throwing in interesting stuff, and can advertise it within reason, but that if the players chose to do something else then they are fully free to do so. I get the impression that it is this ideal you are assuming in this reply.</p><p></p><p>However there has from my understanding been people inn this thread that has made claims that this soft sandbox ideal is not enough to describe what they are doing, but rather make claim to a hard sandbox ideal where they not just do accept any player action. Exactly what this harder ideal entails, and if this is even possible I believe is the key part a portion of this thread has been revolving around, and my post you replied to was assuming this to be the topic.</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9672901, member: 7025577"] Seem like we are coming to similar conclusions :D But I think I should point out that I think a central observation is that there are at least two different ways of thinking about sandbox going on here. The first is the soft sandbox ideal where the DM is freely throwing in interesting stuff, and can advertise it within reason, but that if the players chose to do something else then they are fully free to do so. I get the impression that it is this ideal you are assuming in this reply. However there has from my understanding been people inn this thread that has made claims that this soft sandbox ideal is not enough to describe what they are doing, but rather make claim to a hard sandbox ideal where they not just do accept any player action. Exactly what this harder ideal entails, and if this is even possible I believe is the key part a portion of this thread has been revolving around, and my post you replied to was assuming this to be the topic. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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