Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9676982" data-attributes="member: 42582"><p>What [USER=6785785]@hawkeyefan[/USER] said. "Exciting" is a useful shorthand for "interesting, exciting, emotionally resonant, etc".'</p><p></p><p>[USER=7044099]@zakael19[/USER] got at something similar when referring to amazement (I think that was the word - sorry, I didn't hit quote and haven't gone back to check) at what might be said or revealed in "downtime" PC interactions.</p><p></p><p>I aspire to play being exciting, engaging, interesting, surprising, tragic, hilarious or otherwise moving, as much as possible. Of course there are breathers after dramatic moments, chatter, breaks to pour drinks or whatever. But I don't need what I have called upthread "low stakes" action declaration and what [USER=16586]@Campbell[/USER] recently called "conflict neutral" action declaration, where the PCs are just "poking" at the setting so that the players can elicit further information from the GM about what the ingame situation is. Nor do I need extended periods of no-stakes colourful in-character narration (eg someone upthread talked about half an hour of play choosing outfits for a ball - maybe [USER=6906980]@AlViking[/USER]?).</p><p></p><p>Let's suppose that your game goes x,x,x,x,H,x,x,x,x,x,x,x,x,H,. . . . - where the "x"s represent non-highlight events, and the "H"'s represent highlight events. And let's suppose that this is verisimilitudinous. Now suppose someone else's game <em>elides</em> all those "x"s - they are understood to happen offscreen, or are narrated through quickly via saying "yes" to no-stakes action declarations, and only the "H"s actually get time and attention at the table. That second game is all highlights, but its setting and fiction are just as verisimilitudinous, because idential to, the setting and fiction of the first game.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9676982, member: 42582"] What [USER=6785785]@hawkeyefan[/USER] said. "Exciting" is a useful shorthand for "interesting, exciting, emotionally resonant, etc".' [USER=7044099]@zakael19[/USER] got at something similar when referring to amazement (I think that was the word - sorry, I didn't hit quote and haven't gone back to check) at what might be said or revealed in "downtime" PC interactions. I aspire to play being exciting, engaging, interesting, surprising, tragic, hilarious or otherwise moving, as much as possible. Of course there are breathers after dramatic moments, chatter, breaks to pour drinks or whatever. But I don't need what I have called upthread "low stakes" action declaration and what [USER=16586]@Campbell[/USER] recently called "conflict neutral" action declaration, where the PCs are just "poking" at the setting so that the players can elicit further information from the GM about what the ingame situation is. Nor do I need extended periods of no-stakes colourful in-character narration (eg someone upthread talked about half an hour of play choosing outfits for a ball - maybe [USER=6906980]@AlViking[/USER]?). Let's suppose that your game goes x,x,x,x,H,x,x,x,x,x,x,x,x,H,. . . . - where the "x"s represent non-highlight events, and the "H"'s represent highlight events. And let's suppose that this is verisimilitudinous. Now suppose someone else's game [I]elides[/I] all those "x"s - they are understood to happen offscreen, or are narrated through quickly via saying "yes" to no-stakes action declarations, and only the "H"s actually get time and attention at the table. That second game is all highlights, but its setting and fiction are just as verisimilitudinous, because idential to, the setting and fiction of the first game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
Top