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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Faolyn" data-source="post: 9703610" data-attributes="member: 6915329"><p>[USER=6906980]@AlViking[/USER], you wanted an example of fail forward from an actual D&D game, so here goes, from last night's game. </p><p></p><p>Preface: I have no idea if the GM adheres to fail-forward principles or not. I know they've run 5e, but I'm not sure they've run anything else, or even fully read any PbtA material other than the playbooks from the two games they're in. </p><p></p><p>Anyway, we've been fighting this eldritch god-dragon thing that had a third eye and an icy breath. Fighter was on its head, 15-20 feet above the ground, hacking away, and remembered that he had a magical fire opal that contained something (a fragment? a blessing? can't remember) from the fire god. He got the idea to jam the opal into the third eye socket. The GM had him make an attack without proficiency (improvised weapon). I know that the player didn't <em>quite</em> hit, but I don't know how badly he failed. The GM decided that he jammed the opal in, but not cleanly. The opal broke (mostly the fighter's goal) and it pretty much centered a smallish <em>fireball </em>on that area, so the dragon, the fighter, and the other PC who was also on the dragon's head were all affected and took damage. The GM said afterwards that if it had been a successful attack, <em>only </em>the dragon would have taken damage, but since it wasn't a success, the blast wasn't fully contained.</p><p></p><p>So there you have it: success = dragon takes damage; partial success/success with a cost = dragon and everyone in a certain radius takes damage.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9703610, member: 6915329"] [USER=6906980]@AlViking[/USER], you wanted an example of fail forward from an actual D&D game, so here goes, from last night's game. Preface: I have no idea if the GM adheres to fail-forward principles or not. I know they've run 5e, but I'm not sure they've run anything else, or even fully read any PbtA material other than the playbooks from the two games they're in. Anyway, we've been fighting this eldritch god-dragon thing that had a third eye and an icy breath. Fighter was on its head, 15-20 feet above the ground, hacking away, and remembered that he had a magical fire opal that contained something (a fragment? a blessing? can't remember) from the fire god. He got the idea to jam the opal into the third eye socket. The GM had him make an attack without proficiency (improvised weapon). I know that the player didn't [I]quite[/I] hit, but I don't know how badly he failed. The GM decided that he jammed the opal in, but not cleanly. The opal broke (mostly the fighter's goal) and it pretty much centered a smallish [I]fireball [/I]on that area, so the dragon, the fighter, and the other PC who was also on the dragon's head were all affected and took damage. The GM said afterwards that if it had been a successful attack, [I]only [/I]the dragon would have taken damage, but since it wasn't a success, the blast wasn't fully contained. So there you have it: success = dragon takes damage; partial success/success with a cost = dragon and everyone in a certain radius takes damage. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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