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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Maxperson" data-source="post: 9704482" data-attributes="member: 23751"><p>No. Any narration is NOT valid. A narration needs to fit the narrative of what is going on. Unless you are playing some sort of silly humor game, pixies showing up to stab you representing a failed climb check doesn't fit the narrative of climbing a cliff and failing a climb check.</p><p></p><p>Slipping fits it. A rock coming loose fits it. The rope breaking fits it. A lot of things do fit it, but narrative requirement is just a distraction in any case. Regardless of whether you slip or pixies stab you, you are FALLING. That represents GRAVITY taking over and pulling you down as happens in a FALL. It is in fact simulating falling. Whether you take damage or not depends on how far your fall, much like in real life.</p><p></p><p>It's a simple simulation, but it is in fact simulating the process of falling. You don't need to know the cause of the fall to simulate a fall.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9704482, member: 23751"] No. Any narration is NOT valid. A narration needs to fit the narrative of what is going on. Unless you are playing some sort of silly humor game, pixies showing up to stab you representing a failed climb check doesn't fit the narrative of climbing a cliff and failing a climb check. Slipping fits it. A rock coming loose fits it. The rope breaking fits it. A lot of things do fit it, but narrative requirement is just a distraction in any case. Regardless of whether you slip or pixies stab you, you are FALLING. That represents GRAVITY taking over and pulling you down as happens in a FALL. It is in fact simulating falling. Whether you take damage or not depends on how far your fall, much like in real life. It's a simple simulation, but it is in fact simulating the process of falling. You don't need to know the cause of the fall to simulate a fall. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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