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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="AlViking" data-source="post: 9705810" data-attributes="member: 6906980"><p>So ... what should we use? Take Defy Danger from DW. It states "On a 10+, you do what you set out to, the threat doesn’t come to bear. On a 7–9, you stumble, hesitate, or flinch: the GM will offer you a worse outcome, hard bargain, or ugly choice."</p><p></p><p>There's no direct correlation to D&D, but one example would be provoking an opportunity attack by leaving a threatened area. While DW doesn't actually say what "worse outcome, hard bargain, or ugly choice" actually means in the SRD, it's left up to the GM. </p><p></p><p>Let's say the example scenario is Brog the Barbarian is trying to run past the orc to shut down the Apparatus of Releasing Badness by pulling a lever. </p><p></p><p>In D&D, the orc (if it still has a reaction) could attack Brog with an opportunity attack in an attempt to damage him. In 2024 rules, the orc could also try to grapple Brog to stop them from reaching the lever. If it's a grapple Brog has a chance to ignore the grapple attempt. As DM I'm looking at what the orc knows, what options they would consider, what the goals of the orc are. I don't really care what Brog's goals are because I'm not playing Brog, I'm playing generic orc #4.</p><p></p><p>In DW it's a defy danger and the GM takes a look at Brog's goal let's say they choose an option. My understanding of possibilities would be something like</p><ul> <li data-xf-list-type="ul">Worse outcome: The orc stops Brog from getting to the lever would be an option. Brog gets to the lever and it's stuck could also be a worse outcome or any number of things.</li> <li data-xf-list-type="ul">Hard bargain: the orc grabs Brog's cloak of awesome as Brog runs by. Does he relinquish the cloak or continue on to the lever?</li> <li data-xf-list-type="ul">Ugly choice: as Brog gets to the lever he sees that pulling the lever will crush a kitten and he has no time to get the kitten out. Brog really likes kittens, does he still pull the lever?</li> </ul><p>To me these are just very, very different ways of running the game. I called it focus on story for DW, would narrative focus be better?</p><p></p><p>I'm open to a better explanation but when the SRD literally says "Do X" and then has no example or definition of what X is, why is there any surprise if it's not clear? Even if I did find a game, who's to say that the GM running the game has a better understanding of it than I do? I would also note that when I looked for clarification it came up as a question in Reddit and it's clear I'm not the only one who would not know what these options really mean.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9705810, member: 6906980"] So ... what should we use? Take Defy Danger from DW. It states "On a 10+, you do what you set out to, the threat doesn’t come to bear. On a 7–9, you stumble, hesitate, or flinch: the GM will offer you a worse outcome, hard bargain, or ugly choice." There's no direct correlation to D&D, but one example would be provoking an opportunity attack by leaving a threatened area. While DW doesn't actually say what "worse outcome, hard bargain, or ugly choice" actually means in the SRD, it's left up to the GM. Let's say the example scenario is Brog the Barbarian is trying to run past the orc to shut down the Apparatus of Releasing Badness by pulling a lever. In D&D, the orc (if it still has a reaction) could attack Brog with an opportunity attack in an attempt to damage him. In 2024 rules, the orc could also try to grapple Brog to stop them from reaching the lever. If it's a grapple Brog has a chance to ignore the grapple attempt. As DM I'm looking at what the orc knows, what options they would consider, what the goals of the orc are. I don't really care what Brog's goals are because I'm not playing Brog, I'm playing generic orc #4. In DW it's a defy danger and the GM takes a look at Brog's goal let's say they choose an option. My understanding of possibilities would be something like [LIST] [*]Worse outcome: The orc stops Brog from getting to the lever would be an option. Brog gets to the lever and it's stuck could also be a worse outcome or any number of things. [*]Hard bargain: the orc grabs Brog's cloak of awesome as Brog runs by. Does he relinquish the cloak or continue on to the lever? [*]Ugly choice: as Brog gets to the lever he sees that pulling the lever will crush a kitten and he has no time to get the kitten out. Brog really likes kittens, does he still pull the lever? [/LIST] To me these are just very, very different ways of running the game. I called it focus on story for DW, would narrative focus be better? I'm open to a better explanation but when the SRD literally says "Do X" and then has no example or definition of what X is, why is there any surprise if it's not clear? Even if I did find a game, who's to say that the GM running the game has a better understanding of it than I do? I would also note that when I looked for clarification it came up as a question in Reddit and it's clear I'm not the only one who would not know what these options really mean. [/QUOTE]
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