Name: Mourn Braegan Age: 40
Class: Cleric Height: 6'4"
Race: Half-Elf Weight: 158 lbs
Size: Medium Hair: Blond
Gender: Male Eyes: Green
Align: Lawful Good
Deity: Kelemvor
Str: 14 +2 (05p.) Level: 08 XP: 52800
Dex: 14 +2 (05p.) BAB: +6/+1 HP: 72 (50 +6 Racial +CON)
Con: 14 +2 (05p.) CMB: +8 Dmg Red: 0/anything
Int: 10 +0 (00p.) Speed: 30' Spell Res: None
Wis: 18 +4 (07p.) Init: +2 Spell Save: 14+SL
Cha: 16 +3 (03p.) ACP: -0
AC: Total Base Armor Shld Dex Size Def Nat Misc
21 10 +6 +0 +2 +0 +1 +1 +1
Touch AC: 14 Flatfooted AC: 19
Total Base Mod Misc Special
Fort: 12 6 +2 4 Immune to Magic Sleep Effects
Ref: 8 2 +2 4 +2 Saves vs. Enchantments
Will: 14 6 +4 4
Weapon Attack Damage Critical
Death's Edge +9/+4 1d10+4 17-20/x2
Crossbow (Heavy) +9 1d10 19-20/x2
Languages: Common, Elven
Half-Elf Traits:
* Low Light Vision (See 2x Human in Poor Illumination)
* Keen Senses (+2 Sight/Sound based Perception
Passive Perception for Secret Doors w/in 10')
* Elven Immunities (Immune to Magic Sleep Effects,
+2 Saves vs. Enchantment Spells/Effects)
* Adaptability (Skill Focus - Knowledge: Nature)
* Favored Class (Cleric)
Cleric Abilities:
* Proficiencies: Simple Weapons, Deity's Favored Weapon (Bastard Sword)
All Armor/Shields except Tower Shield
* Aura (LG)
* Orisons (Prepared 0 Lvl Spells At-Will)
* Spellcasting (Divine)
* Channel Energy (Turn Undead, 4d6 Damage, DC 19) 8/Day
* Domain Powers (Death, Protection)
* Spontaneous Casting (Substitute Cure Spells for Prepared Spells)
Character Trait:
* Anatomist (+1 TH when Confirming Critical Hits)
Feats:
* Eschew Materials (GM Bonus)
* Alertness
* Dodge
* Extra Turning
* Improved Turning
Domain Powers:
Death Domain Protection Domain
* Bleeding Touch * Resistant Touch
* Cause Fear * Sanctuary
* Death Knell * Shield Other
* Staff of Order * Aura of Protection
Skill Points: 25 (2/Lvl + 1/Lvl FC + 1 'Flavor')
Skills Total Rank CS Ability Misc
Acrobatics 7 2 5
Appraise 0 0
Bluff 3 3
Climb 2 2
Craft 0 0
Diplomacy 10 4 3 3
Disguise 3 3
Escape Artist 2 2
Heal 10 3 3 4
Intimidate 3 3
Knowledge (Arcana) 5 2 3 0
Knowledge (Nature) 5 2 0 3
Knowledge (Planes) 5 2 3 0
Knowledge (Religion) 5 2 3 0
Perception 19 6 4 9
Perform 3 3
Profession (Med Exmnr) 8 1 3 4
Ride 2 2
Sense Motive 10 1 3 4 2
Spellcraft 5 2 3 0
Stealth 2 2
survival 4 4
Swim 2 2
Money
PP: 00 GP: 157 SP: 02 CP: 00
Equipment Cost Weight]
Explorer's Outfit
Mithril Shirt (+2) 5100gp 10 lb
Death's Edge 8335gp 6 lb
(+1 Keen Bastard Sword)
Heavy Crossbow (MW) 352gp 8 lb
(20 Bolts) 1gp 2 lb
Holy Symbol (Silver) 25gp
Amulet of Natural Armor (+1) 2000gp
Cloak of Resistance (+2) 4000gp
Boots of Elvenkind 2500gp
Ring (Protection +1) 2000gp
Ring (Sustenance) 2500gp
Eyes of the Eagle 2500gp
Headband of Alluring Charisma 4000gp
Handy Haversack 2000gp 5 lb
Hammock 1gp
Bedroll 1sp
Soap (1lb) 5sp
Rations (10 Days) 5gp
Waterskin (2, Full) 2gp
Flint & Steel 1gp
Rope (100', Silk) 20gp
Grappling Hook 1gp
10' Pole 2sp
Total Weight: 31 lb
Light Medium Heavy Over Head Lift Push
Max Weight: 0-58 59-116 117-175 0-175 76-350 351-875
HP: 72/72 AC: 21 AC(T): 14 AC(FF): 19
Init: +02 ST(F):+12 ST(R):+08 ST(W):+14
BAB: 06 CMB: 08
Weapon Attack Damage Critical
Death's Edge +9/+4 1d10+4 17-20/x2
Crossbow (Heavy) +9 1d10 19-20/x2
Channel Energy (Turn Undead, 4d6 Damage, DC 19) 8/8 per Day
Domain Powers:
Death Domain Protection Domain
* Bleeding Touch * Resistant Touch
* Cause Fear (4/4) * Sanctuary (4/4)
* Death Knell * Shield Other
* Staff of Order (8/8) * Aura of Protection (8/8)
Spells:
Orisons First Level
* Detect Magic * Command
* Read Magic * Doom
* Resistance * Protection from Evil (2/2)
* Stabilize * Shield of Faith
Second Level Third Level
* Calm Emotions * Invisiblity Purge
* Remove Paralysis * Magic Circle Against Evil
* Restoration, Lesser * Searing Light
* Spiritual Weapon * Searing Light
Fourth Level
* Divine Power
* Holy Smite
* Order's Wrath
Mourn was born to Darven Bramblecrown and Haeathra Braegan. Darven
was a human Ranger who considered it his mission to clean up the
Hullack Forest in Cormyr. In the course of executing his mission he
met and fell in love with a beautiful Elf maiden, a daughter of the
Sun Elf enclave in Hullack. Much to his surprise, Haeathra returned
his love. After some years of marriage, Haeathra became pregnant.
The pregnancy was difficult, and Haeathra died bringing their child
into the world. Darven named him Mourn - both a description of the
loss he felt and an honor to his Elven mother - and he gave his son
the surname his wife had carried.
Darven raised Mourn in the Hullack Forest, keeping the young half-
elf in contact with his mother's people and teaching him to respect
and learn from the natural world.
As Mourn matured, his thoughts turned to the disparity between Elven
immortality and Human mortality, and the irony of his mother's
untimely death. These questions were intensified when his father
passed away. Mourn was 20, his father 58 when he died. Mourn's grief
was tremendous; he had lost his place in the world, felt cast adrift.
He left the forest and spent several years roaming the world, looking
for answers to his questions about the nature of life and death. Most
of the churches and monasteries he visited seemed either very self
serving or shrouded in secrecy - neither of which sat well with Mourn's
need for resolution.
Because he traveled primarily alone, and because the subject matter
of his questing often took him to areas where a lapse in attention
could easily end in death he developed a finely honed ability to attend
to his surroundings. On several occasions his life was saved by vigilance,
and he has continued to hone this survival instinct in the time since.
Finally, he found a church in Baldur's Gate dedicated to Kelemvor,
and everything he heard there called out to him. He took a job in the
church helping to prepare the bodies of the dead for burial and began
studying to become a priest. Between his student life and his professional
practice he honed both his clerical abilities and the use of his
analytical skills to investigate his favorite subject. On a few
occasions he entered into contracts as a consultant for the Flaming
Fist in Baldur's Gate.
When he was finally named a Priest of Kelemvor, Mourn determined that
it was time to put those teachings to work in the world outside the
church. He left the church and formally took service with the Flaming
Fist, and has been working for them around the world in the days
since. His past few years have been spent traveling up and down the
Sword Coast.
Mourn is tall, and though above average weight for a half-elf he retains
the slender build of his elven heritage. His skin is a light bronze and
does not darken even with long exposure to the sun. His hair is a gold
so light it appears almost white. He wears it shoulder length, held back
by a silver headband set with a single red stone. His eyes are a brilliant
emerald green flecked with bright gold the same color as his hair.
He dresses simply, but his clothes are all of high quality and cut. He favors
greens and golds - the colors of the life of spring and its passing in the
fall. He wears [i]Death's Edge[/i] on his back, hilt over his left shoulder
for a quick right hand draw.
Having passed through his personal crucible of faith long since, Mourn is
no longer the tortured soul he was in his youth. He is quietly content, with
a good sense of humor and a very pleasant, soothing personality. However, his
calm and casual approach to life hides a steely determination to thoroughly
test the life expectancy of any creature seeking either to cheat death or
to bring an early death to the innocent, and to do what is possible to ensure
that those same innocents live the full time allotted them by their fate.
Gnomiferous "Iffy" P. Quackenbush, Celestial Gnome Sorcerer
Character Trait: Skeptic -- all Saving Throws vs. Illusions gain +2 trait bonus.
XP: 51,000/75,000
Age: Iffy appears to be about 12 (actual age=34)
Class: Celestial Sorcerer 8 Height: 4'1"
Race: Gnome, favored class: Sor. Weight: 75 lbs (skinny, but high density)
Size: Medium Hair: Blonde
Gender: Male Eyes: Lavender
Align: Neutral Good Deity: Mystra and Mielikki
Str: 10=12-2(race)(2pt) |+0| Level: 08 XP: 51000
Dex: 14=13 (3pts) +L8 inc. |+2| BAB: +4 HP: 56 (34+6race +16con) (wounds:__)
Con: 14=12+2(race) (2pts) |+2| CMB: +5 Dmg Red: 0/anything
Int: 12=11 (1pt) +L4 inc. |+1| Speed: 20' Spell Res: None
Wis: 10 (0pt) |+0| Init: +2
Cha: 20=18+2(race)(17pts) |+5| ACP:
AC: 17 = 10+2(dex)+2(ring)+3(bracers)
21 w/ [i]mage armor[/i]; 21 w/ [i]shield[/i]; 25 w/ [i]mage armor[/i] and [i]shield[/i]
FF: 15/19 (MA or S)/23 (MA and S) T: 14 (18 w/ [i]shield[/i])
Saving Throws: F:+6 =+2+2+2; R:+6 =+2+2+2; W:+8 =+6+0+2
Trained Skills:
Bluff (+16 = cs +3 +5 ability +8 ranks)
Intimidate (+16 = cs +3 +5 ability +8 ranks)
Use Magic Device (+16 = cs +3 +5 ability +8 ranks)
Feats: Spell Focus (Evocation) (+1 to save DC);
Greater Spell Focus (Evocation) (another +1 to save DC);
Spell Penetration (+2 on caster level checks to overcome spell resistance);
Craft Wand;
Spells per Day: L1:6+2=8 (cast:2), L2:6+1=7 (cast:2), L3:5+1=6 (cast:0),
L4:3+1=4 (cast:0)
Spell Save: 10+5+(spell level) (+2 more for evocations)
Spells Known:
L0: Dancing Lts, Det Mag, Light, Mage Hand, Message,
Prestidigitation, Read Magic, Resistance,
L1: Burning Hands, Mage Armor, Magic Missile,
Monster Summoning I, Shield,
L2: Continual Flame, Knock, Scorching Ray
L3: Dispel Magic, Protection From Energy
L4: Globe of Invulnerability - Lesser,
Racial Spell-Like Abilities (Gnome): 1/day each: [i]dancing lights[/i] (),
[i]ghost sound[/i] (), [i]prestidigitation[/i] (), [i]speak with animals[/i] (x)
(started with 33k gp)
pp
GP 458
SP 9
CP
Mundane Equipment:
Dagger (for cutting, not stabbing)
Backpack
Bedroll
Flint & Steel
Manacles (2 sets)
Belt Pouch
Waterskin
Sunrods (2)
Magic Items:
Heavy Mace, +1 magical (2000gp) 1d6+1 damage (small)
Bracers of Armor +3 (9000gp)
Ring of Protection +2 (8,000 gp)
Wand of [i]Shield[/i] (CL8) (6000gp) (50 ch)
Wand of [i]Mage Armor[/i] (CL8) (6000gp) (50 ch)
Wand of [i]Identify[/i] (CL1) (750gp) (50 ch)
Wand of Comprehend Languages (CL 1) (50 ch)
Handy Haversack (Kraken Treasure - value 2,000gp)
Name: Vernon Mandison Age: 24 years old
Class: Fighter Height: 6'6"
Race: Human Weight: 280 lbs
Size: Medium Hair: Brown
Gender: Male Eyes: Green
Align: Lawful Neutral Deity:
Str: 19 +4 (07p.) Level: 08 XP: 51000
Dex: 15 +2 (03p.) BAB: +8/+3 [color=red]HP: 32/84[/color]
Con: 14 +2 (05p.) CMB: +12 Dmg Red: none
Int: 14 +2 (05p.) Speed: 30' Sp Res: None
Wis: 13 +1 (03p.) Init: +6
Cha: 12 +1 (02p.) ACP: -0
hp: 62 (class)+6 (Race)+16 (con) =84
dex : human bonus +2; str: +1 at lv 4 and +1 at lv 8,
Str +2: belt of giant str
Armor: Mithral shirt, +2 Ench
name type bonus max dex acp spell spd
Mithral shirt lite +4 +6 -0 10% 30
+2 ench +2
ftr training +2 +2 (-2)
AC: Total Base Armor Dex
20 10 +8 +2
Touch AC: 16 Flatfooted AC: 18
[color=amber]temp ac while grappled: A/C: 18 Touch: 14 FF: 16[/color]
Total Base Mod Misc
Fort: +8 6 +2
Ref: +4 2 +2
Will: +3 2 +1
*fighter bravery: +2 Will vs. Fear
Attack as Std act (+8)
Weapon Att Dam Crit Type Range
great sword +16 2d6+12 17-20/x2 Slash ---
Comp l.bow (str)+12 1d8+5 X3 pierc 220
Heavy mace +13 1d8+9 X2 bludg ---
Dagger +12 1d4+4 19-20/X2 p/s 10
Uses mace 2 handed
full rnd attack (+8/+3)
Weapon Att Dam Crit Type Range
great sword +16/+11 2d6+12 17-20/x2 Slash ---
Comp l.bow (str)+12/+7 1d8+5 X3 pierc 220
Heavy mace +13/+8 1d8+9 X2 bludg ---
Dagger +12/+7 1d4+4 19-20/X2 p/s 10
Languages: Common
Human Traits
Fighter Abilities:
*Armor training:+2 Armor bonus, +2 max dex, -2 acp
*Bravery: +2 will vs fear
*weapon training +1 att and dam w/ all heavy blades
Character Trait:
* suspicious:+1 trait bonus on Sense Motive checks,
and Sense Motive is always a class skill
Languages:Chondathan (auto), Illuskin
Feats:
[b]Human feat[u] Alertness[/u][/b] +2 bonus on Perception
and Sense Motive skill checks.
[b]Clv 1: [u]Weapon Focus (great sword)[/u][/b] + 1 Att W/
chosen weapon
[b]Flv 1: [u]Over hand chop[/u][/b]add double your Strength bonus
to the damage roll with std act single attack
[b]flv 2: [u]Improved Inititive[/u][/b] +4 bonus to inititive
[b]Clv 3: [u]Point blank Shot[/u][/b] +1 att and dam with ranged
attack with in 30 feet
[b]Flv 4: [u]Weapon Specialization [/u][/b]+2 dam with
chosen weapon (from weapon focus)
[b]clv 5: [u]Blind fight[/u][/b] see PFRPG pg 82
[b]Flv 6: [u]Skill Focus [/b][/u] +3 to Skill: perception
[b]Clv 7: [u]Precise shot [/b][/u] no penalty with a ranged
attack into meele combat
[b]Flv 8: [u]Improved Critcal [/b][/u]double critical threat range
Skill Points: 41 = (2+2 [int]) * 8 (levels)
+8 (favored class)+8 (human bonus+1 (for flavor))
Skills Rank CS Ablt Misc [B]TOTAL[/B]
Climb 5 3 +4 [b]+12[/b]
Handle animal 1 3 +1 [b]+5[/b]
Intimidate 1 3 +1 [b]+5[/b]
Knowledge:
(egineering) 8 3 +2 [b]+13[/b]
Knowledge:
(Dungeoneering) 6 3 +2 [b]+10[/b]
Perception 7 -- +1 +5 [b]+13[/b]
Profession:
(city guard) 1 3 +1 [b]+5[/b]
Ride 3 3 +2 [b]+8[/b]
Sense Motive 6 3 +1 +3 [b]+13[/b]
Stealth -- -- +2 +5 [b]+7[/b]
survival 7 3 +1 [b]+11[/b]
Swim 5 3 +4 [b]+12[/b]
Money
PP: 00 GP: 79 SP: 18 CP: 10
[b][u]Equipment Cost Weight[/b][/u]
Mithril Shirt (+2) 5100.00 10.0 lb W
Great Sword (+2) 8350.00 8.0 lb W
Heavy Mace, +1 ench 2312.00 8.0 lb Q2
Longbow, comp 8500.00 3.0 lb Q3
Mighty +4, +1 ench, distance
Arrows: norm X 100 5.00 15.0 lb Q1,H1
Arrows, MWK X 100 605.00 7.5 lb Q1,H1
Dagger 2.00 1.0 lb W
Efficient Quiver 1800.00 2.0 lb W
Handy Haversack 2000.00 5 lb W
Belt of Giant Strength 4000.00 1.0 lb W
Explorer's outfit --- -- W
Rations (10 Days) 5.00 10.0 lb H2
Waterskin (2, Full) 2.00 8.0 lb H3
Flint & Steel 1.00 --- H3
Rope (50', Silk) 10.00 5.0 lb H2
Grappling Hook 1.00 4.0 lb H2
bed roll 0.10 5.0 lb H2
tobacco 1.00 2.0 lb H3
Sun rod X10 20.00 10.0 lb H3
potion of cure light X4 200.00 -- H3
pipe, briarwood 5.00 -- H3
cloak of elvin kind 2,500.00 1.0 W
Total Weight: 113.0 lb
W = wearing
Q # = quiver, effecient
H # = Haversack
Carrieing Capacity:
light 0-86
Medium 87-173
Heavy 174-260
Lift over head 260
lift 520
push/drag 1300
Haver sack: 39 lb
quiver : 14.0 lb
wearing: 28 lb
Name: Rych Inalys Age: 36
Class: Wizard (Universal School) Height: 5'10"
Race: Human Weight: 180 lbs
Size: Medium Hair: Brown (graying)
Gender: Male Eyes: Hazel
Align: Neutral Good
Deity: Mystra
Str: 13 +1 (05p.) Level: 08 XP: 51000
Dex: 14 +2 (07p.) BAB: +4 HP: 55 (6+(3/4 of 6)x7+6Race+8CON)+4 favored class bonus
Con: 12 +1 (03p.) CMB: +5 Dmg Red: 0/anything
Int: 22 +6 (07p.+2 level bonus+2 magic) Speed: 30' Spell Res: None
Wis: 12 +1 (01p.) Init: +2 Spell Save: 16+SL
Cha: 13 +1 (02p.) ACP: -0
AC: Total Base Armor Shld Dex Size Def Nat Misc
21 10 +6* +0 +2 +0 +1 +0 +1 dodge
*Greater Mage Armor
Touch AC: 14 Flatfooted AC: 17
Total Base Mod Misc Special
Fort: 5 2 +1 +1 +1
Ref: 5 2 +2 +1
Will: 8 6 +1 +1
Weapon Attack Damage Critical
Languages: Common, Draconic, Chondothan, Elven, Dwarven, Illuskin, Celestial
Human Traits:
* +2 to one ability score
* Bonus Feat
* Weapon Training: Two-Handed Sword
* Skilled: Bonus skill rank at each level
* Favored Class (Wizard)
Wizard Abilities:
* Proficiencies: club, dagger, heavy crossbow, light crossbow, and quarterstaff
* Orisons (Prepared 0 Lvl Spells At-Will)
* Spellcasting (Arcane)
* Arcane Bond
* Spellbook
Character Trait:
* Resilient +1 on fort Saves
Feats:
* Eschew Materials (GM Bonus)
* Scribe Scroll (Wizard Bonus)
* Empower Spell 5th level Meta (Wizard Bonus)
* Dodge 1st level
* Improved Unarmed Strike (Human Bonus)
* Power Attack 3rd level
* Deflect Arrows 5th level
* Cleave 7th level
* Great Cleave 9th level (pending advancement)
School Powers:
1st Hand of the Apprentice (Su)
8th Metamagic Mastery (Su)
2nd Bonus spell 1 first (magic missile)/2 levels
4th Bonus spell 1 second (Blur)/day
6th Bonus spell 1 third (greater mage armor)/day
Skill Points: 69 (2xLvl + 1xLvl race +5xLvl Int + 1 'Flavor')+4 FC bonus
Skills Total Rank CS Ability Misc
Appraise 11 2 3 6
Craft 0 0
Fly 13 8 3 2
Knowledge (Arcana) 17 8 3 6
Knowledge (Dungeoneering) 12 3 3 6
Knowledge (Engineering) 10 1 3 6
Knowledge (Geography) 10 1 3 6
Knowledge (History) 12 3 3 6
Knowledge (Local) 10 1 3 6
Knowledge (Nature) 11 2 3 6
Knowledge (Nobility) 12 1 3 6
Knowledge (Planes) 14 5 3 6
Knowledge (Religion) 10 1 3 6
Linguistics 11 2 3 6
Profession (Policeman) 6 1 3 1
Spellcraft 17 8 3 6
Acrobatics 10 8 0 2
Heal 5 4 0 1
Perception 9 8 0 1
Ride 3 1 0 2
Swim 2 1 0 1
Money
PP: 00 GP: 46 SP: 6 CP: 5
Equipment Cost Weight
Explorer's Outfit
Nobles Outfit 80gp
+1 Flaming two-handed sword 8,350 gp 8 lb
2 daggers 4 gp 2 lb
Club 0 gp 3 lb
Handy Haversack 2000gp 5 lb
Wand of Lightning Bolt Level 8 15 charges 5400 gp
Wand of Burning Hands Level 5 50 charges 3750 gp
Head band of Vast Intelligence +2 4000 gp
Cloak of Resistance +1 (from Kraken treasure)
Potion of Cure Light Wounds x2 100 gp
Ring (Protection +1) 8,200 gp
[sblock=Ring Detail]
Bonded Item
This +1 ring is an intelligent family heirloom. In addition to being a +1 ring of protection it possesses the following powers:
Int: 14 Ego: 6
Speech in Common, Elven and Draconic
Darkvision
Senses out to 120'
Casts Prestidigitation and Flare at will
Cure Light Wounds 3/day
The ring known as 'Rubyshard' was inherited from an eccentric great uncle (Pospero) of the Inalys side of the family. A wizard of some note, he also left a scholarship to the Eltorchul Academy in Waterdeep.
[/sblock]
Bedroll 1 sp 5 lb
Blanket Winter 5 sp 3 lb
Bottle Wine Glass x12 24 gp 24 lb
Candle x5 5 cp -
Case scroll 1 gp 1/2 lb
Rations, trail x10 5 gp 10 lb
Rope, Silk 50' 10 gp 5 lb
Tent 10 gp 20 lb
Waterskin x2 2 gp 8 lb
Healer's Kit 50 gp 1 lb
Spellbook, Wizards x2 15 gp 6 lb
Copied additional spells marked with a '-' in spellbook. 700 gp
Holy Symbol, Silver Mystra 25 gp 1 lb
Ink 8 gp
Paper x10 4 gp
Inkpin x2 2 sp
Total Weight: 20 lb
Light Warhorse 150 gp
Masterwork Military Saddle 70 gp
Saddle Bags 4 gp
Bit and Bridle 2 gp
Feed x10 5 sp
Light Medium Heavy Over Head Lift Push
Max Weight: 0-43 44-86 87-130 0-130 260 650
HP: 55/55 AC: AC(T): AC(FF):
Init: +02 ST(F):+ ST(R):+ ST(W):+
BAB: 04 CMB: 0?
Weapon Attack Damage Critical
+/+ 2d6+ 18-20/x2
Crossbow (Heavy) +6 1d10 19-20/x2
Spells:
O Level First Level
* *
* *
* *
* *
Second Level Third Level
* *
* *
* *
* *
Fourth Level
*
*
*