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renau1g's Fort Belurian Adventure [Pathfinder] - OOC
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<blockquote data-quote="renau1g" data-source="post: 4791056" data-attributes="member: 54810"><p>Fort Belurian is in trouble, contact hasn't been heard from their outpost on the island of Chult in weeks. It is too dangerous a place for regular scouts to travel to, despite the presence of the Fort. </p><p></p><p>The Flaming Fists (<a href="http://forgottenrealms.wikia.com/wiki/Flaming_Fist" target="_blank">Flaming Fist - Forgotten Realms Wiki, your guide to everything Forgotten Realms</a>) have put out a call for an adventuring company to aid them in this matter. Prospective applicants need to apply to Duke Eltan in Baldur's Gate. Payment includes a membership into the Fists, the largest and most powerful mercenary company in Faerun.</p><p></p><p>PCs: I need 4 more, Leif has been selected, he's playing a sorceror</p><p>Level: 8</p><p>World: Faerun (Forgotten Realms)</p><p>Point Buy: 25 points [Pathfinder Rules pg.5]</p><p>Wealth: By level according to DMG (27k), no item worth more than 25% of the gold (exception is a +2 weapon)</p><p>HP: Max 1st, 3/4 after</p><p>Rules: I'll be using the Pathfinder Ruleset, Beta version.</p><p>Acceptable Sources: Pathfinder Rules, Beta Version + Web Enhancement</p><p></p><p>House Rules (Borrowed from Rhun & Creamsteak, Thanks Guys!)</p><p><strong>Feats</strong></p><p>- Dodge: The dodge feat grants a flat +1 dodge bonus to armor class.</p><p>- Improved Toughness: Improved toughness can replace toughness anywhere that toughness is required as a prerequisite.</p><p>- Intimidate: A character can substitute his STR bonus for his CHA bonus on Intimidate checks, if appropriate. For example, a powerful brute character towering over a lesser character, or lifting him by the neck with a single arm, would be able to apply their STR bonus to an Intimidate check instead of CHA. </p><p></p><p><strong>Spell Components</strong></p><p>All casters automatically gain the feat Eschew Material Components when they take their first level in a spell-using class.</p><p></p><p><strong>Healing</strong></p><p>When rolling dice to determine amount of healing from a curative spell, all 1s should be rerolled.</p><p></p><p><strong>Crafting</strong> </p><p>I'm not feeling pre-game crafting, as it would give spellcasters an advantage at this higher level. You can state that you craft something for flavour purposes, but the cost is still the same as listed in the Beta Release.</p><p></p><p>I think that's it. Let me know if you have any questions.</p><p></p><p>Current Cast:</p><p>Leif - Sorceror</p><p>Scott DeWar - Fighter or Ranger</p><p>Rhun - Fighter/Rogue MC</p><p>Mowgli - Cleric/</p><p><s>BigEye - Ranger (ranged-focused)</s> - ended up Kraken food</p><p><s>Shayuri - TBD - Most likely Druid</s> - player withdrawn</p><p>Scotley - the big splash</p></blockquote><p></p>
[QUOTE="renau1g, post: 4791056, member: 54810"] Fort Belurian is in trouble, contact hasn't been heard from their outpost on the island of Chult in weeks. It is too dangerous a place for regular scouts to travel to, despite the presence of the Fort. The Flaming Fists ([url=http://forgottenrealms.wikia.com/wiki/Flaming_Fist]Flaming Fist - Forgotten Realms Wiki, your guide to everything Forgotten Realms[/url]) have put out a call for an adventuring company to aid them in this matter. Prospective applicants need to apply to Duke Eltan in Baldur's Gate. Payment includes a membership into the Fists, the largest and most powerful mercenary company in Faerun. PCs: I need 4 more, Leif has been selected, he's playing a sorceror Level: 8 World: Faerun (Forgotten Realms) Point Buy: 25 points [Pathfinder Rules pg.5] Wealth: By level according to DMG (27k), no item worth more than 25% of the gold (exception is a +2 weapon) HP: Max 1st, 3/4 after Rules: I'll be using the Pathfinder Ruleset, Beta version. Acceptable Sources: Pathfinder Rules, Beta Version + Web Enhancement House Rules (Borrowed from Rhun & Creamsteak, Thanks Guys!) [B]Feats[/B] - Dodge: The dodge feat grants a flat +1 dodge bonus to armor class. - Improved Toughness: Improved toughness can replace toughness anywhere that toughness is required as a prerequisite. - Intimidate: A character can substitute his STR bonus for his CHA bonus on Intimidate checks, if appropriate. For example, a powerful brute character towering over a lesser character, or lifting him by the neck with a single arm, would be able to apply their STR bonus to an Intimidate check instead of CHA. [B]Spell Components[/B] All casters automatically gain the feat Eschew Material Components when they take their first level in a spell-using class. [B]Healing[/B] When rolling dice to determine amount of healing from a curative spell, all 1s should be rerolled. [B]Crafting[/B] I'm not feeling pre-game crafting, as it would give spellcasters an advantage at this higher level. You can state that you craft something for flavour purposes, but the cost is still the same as listed in the Beta Release. I think that's it. Let me know if you have any questions. Current Cast: Leif - Sorceror Scott DeWar - Fighter or Ranger Rhun - Fighter/Rogue MC Mowgli - Cleric/ [s]BigEye - Ranger (ranged-focused)[/s] - ended up Kraken food [s]Shayuri - TBD - Most likely Druid[/s] - player withdrawn Scotley - the big splash [/QUOTE]
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