Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Resident Evil in d20m
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majin Cthulhu" data-source="post: 622133" data-attributes="member: 9925"><p>Hi all.</p><p>I've been a lurker for some time, but I've decided to try and participate in the community now.</p><p> </p><p>Anyhow, I'm going to be running a Resident Evil game with d20m in a few monthes and I need help ironing out some of the stats for various creatures. I know that AFMBE would seem to be a better choice for a zombie game, but I think d20 will handle the various bioengineered beasts that will be inevitably introduced a little better, not to mention already having all the stats for over sized animals in d20m and the d&d MM. Also, one of my players is very bad with math and new systems and he likes d20. Frankly, I couldn't get him off it with a crowbar.</p><p></p><p>I'm going to start the game around the time of RE 2, for those that care. Its going to use the d20m and Ultra modern firearms books. Plus, I'll probably use normal subdual damage from 3e. </p><p> </p><p>My main concern right now is that the d20 zombies use a 'slam' attack instead of a bite. As much as fantasy zombies may enjoy beating people with their big undead ham hands, I think that the zombies need a bite attack. Now the question is, should I just scratch 'slam' off the sheet and write in 'bite' or should they be changed more radically? I'll get to work on stating out other horrors from the games all in due time.</p></blockquote><p></p>
[QUOTE="Majin Cthulhu, post: 622133, member: 9925"] Hi all. I've been a lurker for some time, but I've decided to try and participate in the community now. Anyhow, I'm going to be running a Resident Evil game with d20m in a few monthes and I need help ironing out some of the stats for various creatures. I know that AFMBE would seem to be a better choice for a zombie game, but I think d20 will handle the various bioengineered beasts that will be inevitably introduced a little better, not to mention already having all the stats for over sized animals in d20m and the d&d MM. Also, one of my players is very bad with math and new systems and he likes d20. Frankly, I couldn't get him off it with a crowbar. I'm going to start the game around the time of RE 2, for those that care. Its going to use the d20m and Ultra modern firearms books. Plus, I'll probably use normal subdual damage from 3e. My main concern right now is that the d20 zombies use a 'slam' attack instead of a bite. As much as fantasy zombies may enjoy beating people with their big undead ham hands, I think that the zombies need a bite attack. Now the question is, should I just scratch 'slam' off the sheet and write in 'bite' or should they be changed more radically? I'll get to work on stating out other horrors from the games all in due time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Resident Evil in d20m
Top