Hi again.
Last session the party of adventurers dealt with the white dragon, I had it give out a loud roar and once it departed into the sea ( dead ) I then had the iceberg start to splinter and crack.
This was mainly to add some danger into the players victory.
Now when we restart I was going to have a couple of danger encounters as they try to leave.
I have the kobolds heading upwards and the ice trolls heading down as they can swim out.
does anyone have any good tips for creating what is basically escape the tower ?
thanks in advance as always
Last session the party of adventurers dealt with the white dragon, I had it give out a loud roar and once it departed into the sea ( dead ) I then had the iceberg start to splinter and crack.
This was mainly to add some danger into the players victory.
Now when we restart I was going to have a couple of danger encounters as they try to leave.
I have the kobolds heading upwards and the ice trolls heading down as they can swim out.
does anyone have any good tips for creating what is basically escape the tower ?
thanks in advance as always