jdrakeh
Front Range Warlock
Past editions of Savage Worlds kind of tripped over themselves re: exploding dice and the Shaken status. It was way too easy to build a glass jaw hero who couldn't take a blow of any kind without going down. I saw it time and again. Spirit was far too important as a stat in this regard and the previous way exploding dice worked just exaggerated the issue. I think they've since got a handle on this with revisions to how exploding dice work and handling of Shaken in general.







