Rules for character created feats?

JoeGKushner

Adventurer
I was thinking about feats. There are probably more than enough of them, but then I started wondering, how do characters create feats?

There are a lot of rules on spell research and magic item creation, but not a lot that covers a player character actually making and teaching others a feat.

Anyone got any ideas on that?
 

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First of all, if the Feat is so good that everyone will want it, then you can't have it!

As for how you develop one; practice, practice, practice (or maybe a natural aptitude, at first level)!

Training is as developing one; practice for three levels, then select the Feat. "Levelling up" and gaining class/level benefits is not covered by the rules.
 

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