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Rules-Lite, One Volume DnD/FRPG?
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<blockquote data-quote="Belegbeth" data-source="post: 1541475" data-attributes="member: 17228"><p>I am a fan of the old "Rules Cylcopedia" for DnD. I'm not using it right now (as I've just started a new campaign with some players committed to using the 3.5 rules), but I like the way that it combined all the necessary rules for the old (B/X) DnD game into a single volume. (I also liked MERP back in the day: all the rules for Middle-earth in a single book -- very nice.)</p><p></p><p>Why isn't there something like this for d20? I would love a "rules lite" (or at least a "stream-lined" version of the rules) single volume version of DnD. Maybe get rid of the lesser used feats, skills and spells (and monks!), stream-line the combat system (a lot!), and add the "essentials" from the DMG (which is largely useless, IMO) and MM. The result would be a very useful product, I think, and one that would not make me feel like a travelling encylopedia salesman whenever I go to my games. </p><p></p><p>Am I alone in thinking that such a product would be very useful? Also, more generally, is there a demand for a "rules lite" version of 3.x DnD (or a fantasy game roughly compatible with 3.x DnD)? I know that WotC is coming out with a "Basic Game" in the autumn. But I doubt that it will a complete "rules lite" version of DnD that can be used for an entire campaign.</p><p></p><p>Also, out of curiousity, are there any complete single-volume, 'rules lite' (or at least 'lite-ish') fantasy games out there (d20 or other)? </p><p></p><p>I know TLG is coming out with Castles and Crusades this summer, and am really looking forward to checking it out. But if there are already other single-volume systems out there, I'd be interested in looking at them as well.</p></blockquote><p></p>
[QUOTE="Belegbeth, post: 1541475, member: 17228"] I am a fan of the old "Rules Cylcopedia" for DnD. I'm not using it right now (as I've just started a new campaign with some players committed to using the 3.5 rules), but I like the way that it combined all the necessary rules for the old (B/X) DnD game into a single volume. (I also liked MERP back in the day: all the rules for Middle-earth in a single book -- very nice.) Why isn't there something like this for d20? I would love a "rules lite" (or at least a "stream-lined" version of the rules) single volume version of DnD. Maybe get rid of the lesser used feats, skills and spells (and monks!), stream-line the combat system (a lot!), and add the "essentials" from the DMG (which is largely useless, IMO) and MM. The result would be a very useful product, I think, and one that would not make me feel like a travelling encylopedia salesman whenever I go to my games. Am I alone in thinking that such a product would be very useful? Also, more generally, is there a demand for a "rules lite" version of 3.x DnD (or a fantasy game roughly compatible with 3.x DnD)? I know that WotC is coming out with a "Basic Game" in the autumn. But I doubt that it will a complete "rules lite" version of DnD that can be used for an entire campaign. Also, out of curiousity, are there any complete single-volume, 'rules lite' (or at least 'lite-ish') fantasy games out there (d20 or other)? I know TLG is coming out with Castles and Crusades this summer, and am really looking forward to checking it out. But if there are already other single-volume systems out there, I'd be interested in looking at them as well. [/QUOTE]
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