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Rules-Lite, One Volume DnD/FRPG?
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<blockquote data-quote="Aaron2" data-source="post: 1541593" data-attributes="member: 1436"><p>The problem with any demand for this type of product is that while most people would like a "lite" version of the rules, few can agree on what that actually entails. For example, you might no like AoOs but I find they actually remove more complexity than they add; such as old special rules for drinking potions, running away and weapon lengths. Consider the pre-mentioned Castle & Crusades. While I totally agree with there mission statement, every detail I've been able to pry out of these guys about what they are actually changing I have disagreed with. </p><p></p><p>I'd prefer a one-book system that offered a reduced selection of stuff as mentioned but I'd like it to be 100% compatable with normal D&D. Removing the most troublesome feats, spells, and monsters would help. Do we really need 20 types of undead? I'd also like to see simple (less then 4 pages) rules on realms, mass combat and castles like the cyclopedia had. </p><p></p><p>But, as I said, few would also want what I want so I'll never see it.</p><p> </p><p></p><p>Aaron</p></blockquote><p></p>
[QUOTE="Aaron2, post: 1541593, member: 1436"] The problem with any demand for this type of product is that while most people would like a "lite" version of the rules, few can agree on what that actually entails. For example, you might no like AoOs but I find they actually remove more complexity than they add; such as old special rules for drinking potions, running away and weapon lengths. Consider the pre-mentioned Castle & Crusades. While I totally agree with there mission statement, every detail I've been able to pry out of these guys about what they are actually changing I have disagreed with. I'd prefer a one-book system that offered a reduced selection of stuff as mentioned but I'd like it to be 100% compatable with normal D&D. Removing the most troublesome feats, spells, and monsters would help. Do we really need 20 types of undead? I'd also like to see simple (less then 4 pages) rules on realms, mass combat and castles like the cyclopedia had. But, as I said, few would also want what I want so I'll never see it. Aaron [/QUOTE]
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Rules-Lite, One Volume DnD/FRPG?
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