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<blockquote data-quote="Ariosto" data-source="post: 4905804" data-attributes="member: 80487"><p>It was pretty big at one time, I think the #2 fantasy game after D&D. The Avalon Hill edition, though, dropped the ball in a lot of ways.</p><p></p><p>I was almost entirely out of gaming through the '90s, but RQ was among the games I played on the few occasions I played any RPG; I reckon I played it more than D&D.</p><p></p><p>I have gotten back into the hobby a bit, but still not with a high frequency of play and not going out of my way to find fellow players. The convenient invitations have been mostly to play D&D (and more the old game than 3e or 4e), and I like the engagement of an ongoing campaign.</p><p></p><p>If I were to play more often, then I would be inclined to break out other games -- and <em>RuneQuest</em> (probably 1st/2nd ed.) and <em>Traveller</em> (probably "classic") would top my list.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 4905804, member: 80487"] It was pretty big at one time, I think the #2 fantasy game after D&D. The Avalon Hill edition, though, dropped the ball in a lot of ways. I was almost entirely out of gaming through the '90s, but RQ was among the games I played on the few occasions I played any RPG; I reckon I played it more than D&D. I have gotten back into the hobby a bit, but still not with a high frequency of play and not going out of my way to find fellow players. The convenient invitations have been mostly to play D&D (and more the old game than 3e or 4e), and I like the engagement of an ongoing campaign. If I were to play more often, then I would be inclined to break out other games -- and [i]RuneQuest[/i] (probably 1st/2nd ed.) and [i]Traveller[/i] (probably "classic") would top my list. [/QUOTE]
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