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Savage woodland elves - I need ideas
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<blockquote data-quote="Kunimatyu" data-source="post: 2879183" data-attributes="member: 22057"><p>Sounds like a great time to use an afanc/addanc, a lake-dwelling serpent demon of Celtic and Welsh mythology. The most compelling description I've heard for an afanc is a huge lake-dwelling serpent, covered with pond slime, with two small waving tentacle-like "horns" above its nostrils. That'll freak out your players more than a Huge viper will. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>You might not need the gem to poison the lake -- perhaps the afanc is an evil spirit that's taken up residence in the pond and blighted the waters.</p><p></p><p>As for other plots/encounters: </p><p></p><p>There are a few fun ways to take the "violation of nature" theme, depending on which mythlogies you want to borrow from. An invasion of Formorian giants(another Celtic myth-creature) could mess with the land and allow evil spirits to gain a foothold again. Another one could simply be an invasion by a dark reflection of your tribal elves(that may or may not be dark elves) -- these evil elves are civilized, militaristic, and powerful with arcane magic, and they're systematically destroying the forest and depleting its resources.</p><p></p><p>Wood Woads (MM3, and they're in the MM3 preview on the WotC website) would be an excellent encounter -- they're basically mini-treants that can treewalk like dryads. They're brutish, savage, and take a strong dislike to any humanoids, especially elves, in their territory.</p><p></p><p>Hope I gave you some ideas!</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 2879183, member: 22057"] Sounds like a great time to use an afanc/addanc, a lake-dwelling serpent demon of Celtic and Welsh mythology. The most compelling description I've heard for an afanc is a huge lake-dwelling serpent, covered with pond slime, with two small waving tentacle-like "horns" above its nostrils. That'll freak out your players more than a Huge viper will. :) You might not need the gem to poison the lake -- perhaps the afanc is an evil spirit that's taken up residence in the pond and blighted the waters. As for other plots/encounters: There are a few fun ways to take the "violation of nature" theme, depending on which mythlogies you want to borrow from. An invasion of Formorian giants(another Celtic myth-creature) could mess with the land and allow evil spirits to gain a foothold again. Another one could simply be an invasion by a dark reflection of your tribal elves(that may or may not be dark elves) -- these evil elves are civilized, militaristic, and powerful with arcane magic, and they're systematically destroying the forest and depleting its resources. Wood Woads (MM3, and they're in the MM3 preview on the WotC website) would be an excellent encounter -- they're basically mini-treants that can treewalk like dryads. They're brutish, savage, and take a strong dislike to any humanoids, especially elves, in their territory. Hope I gave you some ideas! [/QUOTE]
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