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<blockquote data-quote="Greenfield" data-source="post: 6043768" data-attributes="member: 6669384"><p>Okay, this is a general reply:</p><p></p><p>1) Scrubbing the sky is not an option. Aside from the sheer enormity of the task, and the unavailability of a flying ship, the overcast is sort of an ongoing game feature, the McGuffin that drives the campaign. Yes, we want to solve it, but we need to locate the people and forces that caused it, otherwise we're just bailing a leaky boat.</p><p></p><p>2) We caught one Persian agent using <em>Dispel Magic</em> on the fields, in preparation for their invasion. As for the "Religion of the Druids", they're free to worship a lot of different deities in D&D 3.5, so there isn't a hard distinction between their religion and the rest of the world. They're likely to worship a nature-based deity such as Gaia or Diana, but might just as well worship Zeus (lightning, storms and weather in general), or even Hades (Death, as the natural end of all life.)</p><p></p><p>3) The reason for the storms is already known: Poseidon picked a fight with the Persian/Assyrian sea god as a convenient excuse to rile up the storms. The storms prevented the Persian army from invading by sea, keeping their ships trapped in port. Conflicts between the pantheons is part of the world package, and is the reason why the gods aren't answering any questions. As one deity explained it, "If you want to destroy an empire, you have to destroy their gods. Each depends on the other."</p><p></p><p>That being said... </p><p></p><p>Legend has it that Apollo had a son, and that that son once tried to take the Chariot of the Sun for a joy ride. The horses knew that their master wasn't at the reins and rebelled. The chariot crashed to earth, killing the son.</p><p></p><p>So if a group of plucky adventurers got wind of where this divine artifact had struck, they might be tempted to go after it. A flying chariot could be very useful, and might give them the means to ride above the cloud cover, or even do something about it.</p><p></p><p>Of course, rumors like that tend to spread quickly once they get started, so there will be others looking for the same thing. Militarily speaking, the land that can clear their sky wins. They have food when the others don't. A stable food supply is the foundation for a stable economy, and a stable economy is the foundation for a strong military.</p><p></p><p>Now, does the chariot exist at all? Did it survive the crash? Does it require divine horses to pull it across the sky? Did Apollo pull his kid from the wreckage and have it towed to the shop for repairs? </p><p></p><p>Does it matter? Getting there is half the fun, after all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So there's an adventure hook. Doesn't mean I can't use more though, so keep the ideas coming, please.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6043768, member: 6669384"] Okay, this is a general reply: 1) Scrubbing the sky is not an option. Aside from the sheer enormity of the task, and the unavailability of a flying ship, the overcast is sort of an ongoing game feature, the McGuffin that drives the campaign. Yes, we want to solve it, but we need to locate the people and forces that caused it, otherwise we're just bailing a leaky boat. 2) We caught one Persian agent using [I]Dispel Magic[/I] on the fields, in preparation for their invasion. As for the "Religion of the Druids", they're free to worship a lot of different deities in D&D 3.5, so there isn't a hard distinction between their religion and the rest of the world. They're likely to worship a nature-based deity such as Gaia or Diana, but might just as well worship Zeus (lightning, storms and weather in general), or even Hades (Death, as the natural end of all life.) 3) The reason for the storms is already known: Poseidon picked a fight with the Persian/Assyrian sea god as a convenient excuse to rile up the storms. The storms prevented the Persian army from invading by sea, keeping their ships trapped in port. Conflicts between the pantheons is part of the world package, and is the reason why the gods aren't answering any questions. As one deity explained it, "If you want to destroy an empire, you have to destroy their gods. Each depends on the other." That being said... Legend has it that Apollo had a son, and that that son once tried to take the Chariot of the Sun for a joy ride. The horses knew that their master wasn't at the reins and rebelled. The chariot crashed to earth, killing the son. So if a group of plucky adventurers got wind of where this divine artifact had struck, they might be tempted to go after it. A flying chariot could be very useful, and might give them the means to ride above the cloud cover, or even do something about it. Of course, rumors like that tend to spread quickly once they get started, so there will be others looking for the same thing. Militarily speaking, the land that can clear their sky wins. They have food when the others don't. A stable food supply is the foundation for a stable economy, and a stable economy is the foundation for a strong military. Now, does the chariot exist at all? Did it survive the crash? Does it require divine horses to pull it across the sky? Did Apollo pull his kid from the wreckage and have it towed to the shop for repairs? Does it matter? Getting there is half the fun, after all. :) So there's an adventure hook. Doesn't mean I can't use more though, so keep the ideas coming, please. [/QUOTE]
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