Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Seeking Advice for a 20th level Cleric
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tessarael" data-source="post: 2682089" data-attributes="member: 12909"><p>Take the Luck and Travel domains. Travel domain gives you the benefit of Freedom of Movement versus magical effects that impede movement for 1 round/Cleric level, which is very useful.</p><p></p><p>As you're a Gnome, you won't have 4 feats to spend on Dodge, Great Fortitude, Iron Will and Lightning Reflexes until level 9. If your character was Human, you could qualify by level 6 Cleric. In any event, if you're min/maxing, you may want to see what other Cleric prestige classes are available that don't reduce your spellcasting level. I had a look through Complete Divine - there's no appropriate prestige classes there. So maybe just go with Cleric 10/Auspician 10. </p><p></p><p>Wisdom is your most important ability, so boost that as best you can: start with at least 17 in it, put your 5 ability points into it to get it to 22, and a Periapt of Wisdom +6 gets you to 28 Wisdom. Depending on how much money you have for starting equipment, you could also consider a Tome of Understanding, but those are pretty expensive. </p><p></p><p>You're a Cleric so you can wear heavy armor, so I'd go for Adamantine Full Plate which gives you DR 3/-, and you only need Dexterity 12 with this to get AC 19, which you could get easily enough with Gloves of Dexterity +2 and starting Dexterity 10. Use a Buckler as your shield, giving another +1 AC, for AC 20. Obviously, get enchanted Full Plate and enchanted Buckler. Full Plate is heavy, so you want reasonable Strength, at least Strength 14. Your movement rate is very slow, 10', so you need either Boots of Striding and Springing or Boots of Speed (for combat speed improvement and bonuses only) to lift your movement rate.</p><p></p><p>Constitutiona and Charisma are your other important abilities. If you'll be facing undead or want to use the feats that use turn undead uses, then take decent Charisma.</p><p></p><p>You'll want a one-handed simple weapon, such as a Morning Star, which is nice as it does Bludgeoning or Piercing damage. I would get the Morning Star made of Cold Iron, and I would get it enchanted with the Holy ability to do +2d6 versus Evil creatures.</p></blockquote><p></p>
[QUOTE="Tessarael, post: 2682089, member: 12909"] Take the Luck and Travel domains. Travel domain gives you the benefit of Freedom of Movement versus magical effects that impede movement for 1 round/Cleric level, which is very useful. As you're a Gnome, you won't have 4 feats to spend on Dodge, Great Fortitude, Iron Will and Lightning Reflexes until level 9. If your character was Human, you could qualify by level 6 Cleric. In any event, if you're min/maxing, you may want to see what other Cleric prestige classes are available that don't reduce your spellcasting level. I had a look through Complete Divine - there's no appropriate prestige classes there. So maybe just go with Cleric 10/Auspician 10. Wisdom is your most important ability, so boost that as best you can: start with at least 17 in it, put your 5 ability points into it to get it to 22, and a Periapt of Wisdom +6 gets you to 28 Wisdom. Depending on how much money you have for starting equipment, you could also consider a Tome of Understanding, but those are pretty expensive. You're a Cleric so you can wear heavy armor, so I'd go for Adamantine Full Plate which gives you DR 3/-, and you only need Dexterity 12 with this to get AC 19, which you could get easily enough with Gloves of Dexterity +2 and starting Dexterity 10. Use a Buckler as your shield, giving another +1 AC, for AC 20. Obviously, get enchanted Full Plate and enchanted Buckler. Full Plate is heavy, so you want reasonable Strength, at least Strength 14. Your movement rate is very slow, 10', so you need either Boots of Striding and Springing or Boots of Speed (for combat speed improvement and bonuses only) to lift your movement rate. Constitutiona and Charisma are your other important abilities. If you'll be facing undead or want to use the feats that use turn undead uses, then take decent Charisma. You'll want a one-handed simple weapon, such as a Morning Star, which is nice as it does Bludgeoning or Piercing damage. I would get the Morning Star made of Cold Iron, and I would get it enchanted with the Holy ability to do +2d6 versus Evil creatures. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Seeking Advice for a 20th level Cleric
Top