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<blockquote data-quote="SpiralBound" data-source="post: 2984963" data-attributes="member: 8396"><p>I agree. Allowing this is really an "all or nothing" ruling. Once you let one or two people do it, then you're pretty much forced into demanding that all players do it. I think that the main reason that DMs do this is because a) they want to be nice to players, and b) they don't have the time to intently study the requested alt. sourcebook material and fully consider the rammifications of allowing certain combinations of variant rules and abilities into the game. In all fairness, it's also not easy to see ahead of time just what those effects would be.</p><p></p><p></p><p>While I agree that it should not be worthless, I can see a reasonable justification for not getting as much as you would for a human's leather armor. <em>(Assuming that you're selling this to a merchant whose customers are humans, if his customers are Bugbears then no price lowering is justified.)</em> Consider that while a Bugbear is classified as a medium creature, they are still significantly larger than a human, both in height and girth. A Bugbear is 9 or more feet tall and judging from the picture in the MM, well over 350 Lbs. His leather armor would need to be adjusted significantly to fit a 6 foot 250 Lb human. The re-sizing required would eat into the merchant's profits.</p><p></p><p>Also, consider the fact that most Bugbears are more than just dirty, they are brutal and savage. Therefore, they will not maintain their equipment like a trained soldier would, thereby adding repair costs onto the cleaning costs as the merchant would likely have to replace missing straps, restitch some panels, repair deep cuts in the armor, etc.</p><p></p><p>Furthermore they may "decorate" it in ways that would detract from the saleability of the item among humans or other more civilized races. The Bugbear in the MM has two hands nailed to his shield and a rotting skull tied to his loincloth. I can only imagine what he would tie on, stitch into, smear onto or otherwise semi-permanently attach to his suit of leather armor!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Again, I don't think that you should get only coppers, but I could definitely see the merchant NPC going, "Yuck! Where did you get THAT armor? Do you realise how much it's going to cost me to make that disgusting armor salable to the townsfolk here? I'm not going to be able to give you full market value on that one... I'd be run out of town if I tried selling it looking like that. At least peel the badger corpse off the back before bringing it into town, I'm never going to get this smell out of my shop!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="SpiralBound, post: 2984963, member: 8396"] I agree. Allowing this is really an "all or nothing" ruling. Once you let one or two people do it, then you're pretty much forced into demanding that all players do it. I think that the main reason that DMs do this is because a) they want to be nice to players, and b) they don't have the time to intently study the requested alt. sourcebook material and fully consider the rammifications of allowing certain combinations of variant rules and abilities into the game. In all fairness, it's also not easy to see ahead of time just what those effects would be. While I agree that it should not be worthless, I can see a reasonable justification for not getting as much as you would for a human's leather armor. [i](Assuming that you're selling this to a merchant whose customers are humans, if his customers are Bugbears then no price lowering is justified.)[/i] Consider that while a Bugbear is classified as a medium creature, they are still significantly larger than a human, both in height and girth. A Bugbear is 9 or more feet tall and judging from the picture in the MM, well over 350 Lbs. His leather armor would need to be adjusted significantly to fit a 6 foot 250 Lb human. The re-sizing required would eat into the merchant's profits. Also, consider the fact that most Bugbears are more than just dirty, they are brutal and savage. Therefore, they will not maintain their equipment like a trained soldier would, thereby adding repair costs onto the cleaning costs as the merchant would likely have to replace missing straps, restitch some panels, repair deep cuts in the armor, etc. Furthermore they may "decorate" it in ways that would detract from the saleability of the item among humans or other more civilized races. The Bugbear in the MM has two hands nailed to his shield and a rotting skull tied to his loincloth. I can only imagine what he would tie on, stitch into, smear onto or otherwise semi-permanently attach to his suit of leather armor!!! :eek: :lol: Again, I don't think that you should get only coppers, but I could definitely see the merchant NPC going, "Yuck! Where did you get THAT armor? Do you realise how much it's going to cost me to make that disgusting armor salable to the townsfolk here? I'm not going to be able to give you full market value on that one... I'd be run out of town if I tried selling it looking like that. At least peel the badger corpse off the back before bringing it into town, I'm never going to get this smell out of my shop!" :D [/QUOTE]
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