RangerWickett
Legend
Would it be balanced if I did the following?
1. Magic items no longer grant enhancement bonuses. Magic weapons no longer have critical hit damage dice. (This frees me from having to give out new magic items.)
2. You no longer increase your ability scores as you level.
3. You add your full level to attack rolls and defenses, instead of half level. You still add half your level to skill and ability checks, and now you also add half your level to damage rolls.
4. There are no Implement or Weapon Expertise feats.
This causes PCs and monsters to both increase their attack bonuses and defenses by 1 per level, instead of monsters going 1/level, and PCs being 1/2 level but with compensation from increasing stats and magic item enhancement bonuses.
What do you think?
1. Magic items no longer grant enhancement bonuses. Magic weapons no longer have critical hit damage dice. (This frees me from having to give out new magic items.)
2. You no longer increase your ability scores as you level.
3. You add your full level to attack rolls and defenses, instead of half level. You still add half your level to skill and ability checks, and now you also add half your level to damage rolls.
4. There are no Implement or Weapon Expertise feats.
This causes PCs and monsters to both increase their attack bonuses and defenses by 1 per level, instead of monsters going 1/level, and PCs being 1/2 level but with compensation from increasing stats and magic item enhancement bonuses.
What do you think?