Falling Icicle
Adventurer
Simulacrum – Wizard Attack 25
You create an illusionary duplicate of your enemy, which is under your control.
Daily * Arcane, Illusion, Implement
Standard Action – Ranged 20
Effect: You create an illusory copy of any creature within range, which appears in and occupies a space appropriate to its size within range. As a move action, you can move the simulacrum a number of squares equal to the creature’s speed. The simulacrum can run and has all the movement modes of the duplicated creature. As a minor action, you can direct the simulacrum to perform any minor action that the duplicated creature is capable of, such as opening a door or picking up an object.
Target: One or more creatures within range of the simulacrum
Attack: You can use any at-will or rechargeable attack the duplicated creature has, using its normal bonus to attack.
Hit: The simulacrum deals damage according to the attack used, as normal for the duplicated creature.
Sustain Standard: When you sustain this power, the simulacrum attacks again or can take any other standard, move or minor action the original is capable of, other than using a power that is not at-will or rechargeable.
You create an illusionary duplicate of your enemy, which is under your control.
Daily * Arcane, Illusion, Implement
Standard Action – Ranged 20
Effect: You create an illusory copy of any creature within range, which appears in and occupies a space appropriate to its size within range. As a move action, you can move the simulacrum a number of squares equal to the creature’s speed. The simulacrum can run and has all the movement modes of the duplicated creature. As a minor action, you can direct the simulacrum to perform any minor action that the duplicated creature is capable of, such as opening a door or picking up an object.
Target: One or more creatures within range of the simulacrum
Attack: You can use any at-will or rechargeable attack the duplicated creature has, using its normal bonus to attack.
Hit: The simulacrum deals damage according to the attack used, as normal for the duplicated creature.
Sustain Standard: When you sustain this power, the simulacrum attacks again or can take any other standard, move or minor action the original is capable of, other than using a power that is not at-will or rechargeable.