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Community
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So I turned one of my PCs into a werescorpion last night....
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<blockquote data-quote="SoulsFury" data-source="post: 5428529" data-attributes="member: 4174"><p>Well, I don't see the need to punish the player with bad statistics or mechanics. I'm sure some things will arise in game when the time comes. For instance, he will never be able to use a two handed weapon, duel wield or use a shield or old anything in his off hand in werescorpion form. Also, any diplomacy checks will suffer a penalty and more so when in werescorpion form. In dire scorpion form, he essentially has stats equivalent to a stormclaw scorpion, and at level 9, this isn't very good. The two little bonuses I gave him are fairly weak, there are plenty of magical items that give similar bonuses as daily and encounter powers. This just happens to have WAY more flavor than most magical items. I don't DM to punish players, I DM so that we can all have a positive gaming experience. Punishing my players all the time means they probably won't want to play as often. If it makes you feel any better, my custom meteor dragon they fought last night killed their kobold buddy Marko, who they took a liking to after catching him asleep on one of their hippogriffs. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p></p><p>I know my players pretty well, and we also swap out who DMs, I normally DM 9/10 but on occasion, the player of this character DMs as well. I'm fairly familiar with the type of stuff he is willing to do as a DM, and I also know that he fully believes in bad rolls=something bad happens. What is really funny, is when the wizard rolled her perception check and informed him he was changing to a werescorpion if he didn't save, the PC had no idea of the benefits and was saying, "Please don't save." </p><p></p><p>While the above poster mentioned that nothing bad came of it, well to me thats not true. His character concept and attitude was changed, in game. His character is the leader of a post-apocalyptic village of elves and goblins, so going from the charismatic leader of the village to being a lycan could cause problems for him. This might also alter who comes to the village. The group recently came into a large sum of emeralds that they will be using to build a wall for the village. The type of workers that will come to an elven village with goblins who have turned good could be vastly different if he is a lycan. There are wererats that might find solace in the fact that he is the leader of the village and seek refuge and employment at the village. Vastly changing not only the game, but the future of the campaign setting as well as the characters idea of what their village was to become.</p><p></p><p>Thanks for the replies guys!</p></blockquote><p></p>
[QUOTE="SoulsFury, post: 5428529, member: 4174"] Well, I don't see the need to punish the player with bad statistics or mechanics. I'm sure some things will arise in game when the time comes. For instance, he will never be able to use a two handed weapon, duel wield or use a shield or old anything in his off hand in werescorpion form. Also, any diplomacy checks will suffer a penalty and more so when in werescorpion form. In dire scorpion form, he essentially has stats equivalent to a stormclaw scorpion, and at level 9, this isn't very good. The two little bonuses I gave him are fairly weak, there are plenty of magical items that give similar bonuses as daily and encounter powers. This just happens to have WAY more flavor than most magical items. I don't DM to punish players, I DM so that we can all have a positive gaming experience. Punishing my players all the time means they probably won't want to play as often. If it makes you feel any better, my custom meteor dragon they fought last night killed their kobold buddy Marko, who they took a liking to after catching him asleep on one of their hippogriffs. :lol: I know my players pretty well, and we also swap out who DMs, I normally DM 9/10 but on occasion, the player of this character DMs as well. I'm fairly familiar with the type of stuff he is willing to do as a DM, and I also know that he fully believes in bad rolls=something bad happens. What is really funny, is when the wizard rolled her perception check and informed him he was changing to a werescorpion if he didn't save, the PC had no idea of the benefits and was saying, "Please don't save." While the above poster mentioned that nothing bad came of it, well to me thats not true. His character concept and attitude was changed, in game. His character is the leader of a post-apocalyptic village of elves and goblins, so going from the charismatic leader of the village to being a lycan could cause problems for him. This might also alter who comes to the village. The group recently came into a large sum of emeralds that they will be using to build a wall for the village. The type of workers that will come to an elven village with goblins who have turned good could be vastly different if he is a lycan. There are wererats that might find solace in the fact that he is the leader of the village and seek refuge and employment at the village. Vastly changing not only the game, but the future of the campaign setting as well as the characters idea of what their village was to become. Thanks for the replies guys! [/QUOTE]
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Community
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So I turned one of my PCs into a werescorpion last night....
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