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So there's pretty much no hope for a DM guide 3 with epic support.... im guessing...
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<blockquote data-quote="Pour" data-source="post: 5971531" data-attributes="member: 59411"><p>Maybe, but now that so many of us have tasted the fruits of balance and transparency, I imagine the next 4 years are going to be filled with our dismissal and gnashing. Edition War II is revving up already, and this time it has more entrenched editioners than ever (still playing 1e - 4e), the burgeoning 5thers, PF, all the retroclones, and all the splintered offshoots like Dungeonworld and 13th Age. It's going to be glorious. </p><p></p><p>I mean just look at the 5MW backlash over the last two days, and the venom and devotion toward traditional Vancian. Unity requires even the smallest modicums of compromise, and that is untenable to the camps. Granted, it's obscenely early, but in the quirky, ungainly evolution of D&D, the sores, pockmarks, and mutations are as much the system as the math and concepts. Up until 4e, where balance became a design goal, the appealing bits were the minutia, subsystems, weirdness, and nostalgia. You're not going to be able to distill that into a True D&D on which to build. </p><p></p><p>Not like all of this arguing/theory discussion and legends and lore are earning them more fans, or stoking the fires of optimism. The more time goes by, I think the harder their goal will be, especially without another playtest- which, depending on the direction, seems to risk losing more than it gains. What are they actually doing producing new versions based on playtest feedback beyond catering to one segment of the testers and not the others? Isn't that shaving away the potential adopters by its very nature? Modularity was a nice notion to get us all drinking from the same well, but unless ALL of those modules ship with core release, why would anyone forfeit their edition of choice to play a skeleton with the promise of edition emulation- which they have to pay additional money to acquire! </p><p></p><p>I'm beginning to think 4thers incompatible with the previous guard, who really aren't very compatible with one another, either.</p></blockquote><p></p>
[QUOTE="Pour, post: 5971531, member: 59411"] Maybe, but now that so many of us have tasted the fruits of balance and transparency, I imagine the next 4 years are going to be filled with our dismissal and gnashing. Edition War II is revving up already, and this time it has more entrenched editioners than ever (still playing 1e - 4e), the burgeoning 5thers, PF, all the retroclones, and all the splintered offshoots like Dungeonworld and 13th Age. It's going to be glorious. I mean just look at the 5MW backlash over the last two days, and the venom and devotion toward traditional Vancian. Unity requires even the smallest modicums of compromise, and that is untenable to the camps. Granted, it's obscenely early, but in the quirky, ungainly evolution of D&D, the sores, pockmarks, and mutations are as much the system as the math and concepts. Up until 4e, where balance became a design goal, the appealing bits were the minutia, subsystems, weirdness, and nostalgia. You're not going to be able to distill that into a True D&D on which to build. Not like all of this arguing/theory discussion and legends and lore are earning them more fans, or stoking the fires of optimism. The more time goes by, I think the harder their goal will be, especially without another playtest- which, depending on the direction, seems to risk losing more than it gains. What are they actually doing producing new versions based on playtest feedback beyond catering to one segment of the testers and not the others? Isn't that shaving away the potential adopters by its very nature? Modularity was a nice notion to get us all drinking from the same well, but unless ALL of those modules ship with core release, why would anyone forfeit their edition of choice to play a skeleton with the promise of edition emulation- which they have to pay additional money to acquire! I'm beginning to think 4thers incompatible with the previous guard, who really aren't very compatible with one another, either. [/QUOTE]
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So there's pretty much no hope for a DM guide 3 with epic support.... im guessing...
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