Solo adventures, would you buy them?


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Absatively Posilutely!
I would buy solo adventures in a heartbeat. The way life is right now, solo adventures are about all I get to run, which means I have to either adapt regular adventures or write my own solo adventures from scratch, which means, the way life is right now, I just don't get to play.
 

Heck yeah, I'm always wanting some material for an unexpected solo game. The old 2e Fighter/Cleric/Wizard/Thief Challenge books seemed pretty cool. I never ran one so maybe they blew.
 

Oryan77 said:
Heck yeah, I'm always wanting some material for an unexpected solo game. The old 2e Fighter/Cleric/Wizard/Thief Challenge books seemed pretty cool. I never ran one so maybe they blew.
I ran Wizard's Challenge II. It was great. We had a fun time and the character is still around, waiting for another solo adventure, an appropriate adventuring group, or final relagation to NPC-hood.
 



Any good adventure is a good adventure . . .

I would prefer if it were not class-specific, but somehow generic in class, which would also allow it, perhaps, to be used by a smaller-sized party, but not necessarily a party of one.

For instance, my crew of 1 wizard (2nd lvl), 1 rogue (2nd lvl), and 1 ranger (1st lvl) could do fine with a 4th level character solo adventure that was generic, I think.
 

Hannibal King said:
Just wondering if anyone thinks there wuld be a market for Solo Adventures? That is adventures for one player and a DM?
HK
I know I'd buy them. I have one freind that pretty much is biased against D20 DnD because he doesn't have experience with it. An adventure made for one on one roleplaying would be a blessing and would allow people without experience with the system to get exposed to it without having to deal with the pressures of having a bunch of other people involved.
 


Arbiter of Wyrms said:
I ran Wizard's Challenge II. It was great. We had a fun time and the character is still around, waiting for another solo adventure, an appropriate adventuring group, or final relagation to NPC-hood.
Just curious, about how long did it take to run your player through Wizards Challenge II? Is it a 1 session adventure?
 

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