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Speaking of White Wolf.. discussion of the end of the World of Darkness
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<blockquote data-quote="Umbran" data-source="post: 1112040" data-attributes="member: 177"><p>I don't know if there's really that much risk involved. Each and every game they've put out has had serious mechanical reworkings and setting updates in the past, and it doesn't seem to have hurt sales. They've seen the success of 3e and 3.5e. What's to risk? Hordes of gamers will go out and buy it through sheer curiosity. Hordes of MET players will go for the new larp rules. </p><p></p><p>They're at risk if the new rules truly and honestly stink, I suppose. But they have decent designers there, so I doubt that is likely. They'll have at least a passable game there.</p><p></p><p></p><p></p><p>Not all moves designed to generate sales are "desperation" moves. They don't ahve to be desperate to find and pursue a tactic that will earn more money then they currently pull in. </p><p></p><p>This is not to say that there won't be plenty of creative talent behind the new games. Just that I expect the core motive behind the move is simple economics. Given similar quality, new games sell better than old games.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1112040, member: 177"] I don't know if there's really that much risk involved. Each and every game they've put out has had serious mechanical reworkings and setting updates in the past, and it doesn't seem to have hurt sales. They've seen the success of 3e and 3.5e. What's to risk? Hordes of gamers will go out and buy it through sheer curiosity. Hordes of MET players will go for the new larp rules. They're at risk if the new rules truly and honestly stink, I suppose. But they have decent designers there, so I doubt that is likely. They'll have at least a passable game there. Not all moves designed to generate sales are "desperation" moves. They don't ahve to be desperate to find and pursue a tactic that will earn more money then they currently pull in. This is not to say that there won't be plenty of creative talent behind the new games. Just that I expect the core motive behind the move is simple economics. Given similar quality, new games sell better than old games. [/QUOTE]
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Speaking of White Wolf.. discussion of the end of the World of Darkness
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