BookTenTiger
He / Him
In their thread about the Dark Souls RPG, @TheSword posted about spending Position (the Dark Souls HP):
I started thinking about what this could look like in D&D. What would happen if we allowed characters and bosses to spend their Hit Points to do cool things?
If we go by Dark Souls, characters could spend Hit Points to...
This is just a brainstorm thread, so please add more ideas!
PCs and bosses can spend position to get + to hit (unlimited) + to damage (up to +5) + to speed (up to your base speed value) and for special abilities and spells.
I started thinking about what this could look like in D&D. What would happen if we allowed characters and bosses to spend their Hit Points to do cool things?
If we go by Dark Souls, characters could spend Hit Points to...
- Add to attack rolls (unlimited)
- Add to damage (up to +5)
- Increase speed (up to walking speed)
- Add to Spell Attacks and damage, as listed above.
- Increase the DC of a spell?
- Change the damage type of a spell?
- Concentrate on two spells?
- Access an unprepared spell?
This is just a brainstorm thread, so please add more ideas!