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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3435635" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Church Round 1</strong></span></p><p></p><p>Jarrith dashes along the length of the pew, ready to face the undead parishioner. Its vacant stare does not register its potential danger.</p><p></p><p>Bergeron fearfully dashes into a protective corner. He starts stammering out a the Story of the Karnnathi Vicar, a tale of a lone Sovereign priest who fought off a legion of mad wolves in the dark of winter. Even with its wavering delivery and the continuing mad drone, the story is strangely inspiring. <span style="font-size: 9px"><span style="color: slategray">[Everyone inspired]</span></span></p><p></p><p>The zombie moan out their displeasure, their limbs trying to find purchase on the party. Jarrith ducks under the overhand swing of one, and Daellin's armor absorbs the blow of the other. Sir Urik is not so lucky, as one scores a powerful blow to his face, dazing the large man a moment. The knight reels from the black sickness suddenly coursing through his veins! <span style="font-size: 9px"><span style="color: slategray">[Urik hit; sickened]</span></span></p><p></p><p>Janis comes to the side of her companions, her ghostly army following. She glances upon the commotion, awaiting her moment to strike.</p><p></p><p>Suddenly, the hoarse chanting stops, as a wild-haired man pops up from behind the altar. He screams, <span style="color: Red">"You can't take my son from me!" </span>and launches into a spell from a crumbling scroll he clutches in one filthy hand. He obviously struggles with the powerful magic, but manages to complete the spell. Janis recognizes the words just as Marot screams, <span style="color: DarkOrchid">"Down! Its a <em>circle of death!</em>"</span></p><p></p><p>A burst of pure night, echoing with the screams of Dollurh, encompasses all but Jarrith, emanating from the cowering halfling. Marrot's armor flashes, and the darkness is kept at bay, but only for him. The Stalker and the warlock can only watch as the spell takes effect.</p><p></p><p>Hurrn, Urik's companions, falls dead at the knights feet. Urik howls out in sorrow, and manages to fight off the black magic.</p><p></p><p>The lady paladin fights off the foul effects of the magic. <span style="font-size: 9px"><span style="color: slategray">[Fort 20 succeeds]</span></span></p><p></p><p>The halfling's voice seizes, a look of cold fear frozen on his small face. <span style="font-size: 9px"><span style="color: slategray">[Fort save 9 + 5AP = 14 fails]</span></span></p><p></p><p>Though he is warded, Marot knows his familiar is not. However, the albino rat manages to survive the dark magic. <span style="font-size: 9px"><span style="color: slategray">[Fort save 22 succeeds]</span></span></p><p></p><p>The spell washes over the rest, and Janis feels the hold of the Keeper grip her heart for a moment, but it passes, leaving her weakened. <span style="font-size: 9px"><span style="color: slategray">[Janis Fort save 13 + 5 AP=18 succeeds]</span></span> However, a moment later, she screams as she feels the heroic Orwell stiffen! <span style="font-size: 9px"><span style="color: slategray">[Fort 9 + 6 AP =12 fails; dies; Janis Fort Save 19; loses 700 XP]</span></span></p><p></p><p>As the snake perishes, the rest of the spell collapses, sparing the others.</p><p></p><p>The door behind Ashlyn opens, and a withered zombie with magical power dancing about its hands appears. It grins in satisfaction, and with a gesture, a sound of raw magic rips through the hallway! <span style="font-size: 9px"><span style="color: slategray">[<em>sound burst</em>; Urik, Khensu, Janis, and Ashlyn take 5 hp; all make Fort saves]</span></span></p><p></p><p>Khensu strides towards the zombie, glancing with ire at the tainted priest. Unable to make it to Jarrith, he strikes at the nearest instead. However, the deadened flesh absorbs the blow. <span style="font-size: 9px"><span style="color: slategray">[AC 14 misses]</span></span></p><p></p><p>Ashlyn takes out her fury on the dead thing before her. Both attacks strike true, and she severely wounds it! <span style="font-size: 9px"><span style="color: slategray">[AC 14, 19 hit; 14 hp]</span></span></p><p></p><p>Daellin takes a step back, firing arrows as he goes. Two hit, tearing dead flesh asunder. <span style="font-size: 9px"><span style="color: slategray">[23 hp before DR]</span></span></p><p></p><p>Urik howls in rage, screaming, <span style="color: Olive">"DANOVICH!"</span> His silver blade cuts the zombie open easily. </p><p></p><p>Grimly, Marot moves forward and tosses power at the fallen priest. The strike Danovich in the chest, causing him to stumble a moment. <span style="font-size: 9px"><span style="color: slategray">[AC 23 ranged touch hits; 13 damage]</span></span></p><p></p><p><span style="font-size: 12px"><strong>Church Round 2</strong></span></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=28565" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><span style="color: DarkOrange">J</span>: 22 </p><p><span style="color: Silver">B</span>: 21 [Dead]</p><p>Z: 20 [F8: -15 (moderately wounded), I7: -23 (moderately wounded)]</p><p><span style="color: plum">J</span>: 16 [35/40, -700 XP, <em>mirror image</em> 69 rounds]</p><p>D: 16 [moderately wounded]</p><p>DL: 13 [near destruction]</p><p><span style="color: Sienna">K</span>: 13 [50/55] </p><p><span style="color: Cyan">A</span>: 11 [44/49]</p><p><span style="color: SeaGreen">D</span>: 10 [28/31 hp]</p><p><span style="color: olive">U</span>: 10 [45/59]</p><p><span style="color: DarkOrchid">M</span>: 4</p><p></p><p>Map Key: <span style="color: cyan">A</span>: Ashlyn, <span style="color: seagreen">D</span>: Daellin, D: Danovich, DL: Magic-infused undead, d: Edi, h: Horse, h: Valo, <span style="color: darkorange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: darkorchid">M</span>: Marot, <span style="color: olive">r</span>: raven, <span style="color: olive">U</span>: Sir Urik, Z: Plodding zombies</p><p>Conditions: Mist grants concealment to creatures 30' away. Cyan Border: mirror image, Dark green Border: Sickened, Light Green Border: Entangled, Orange Border: Inspired (+1 save vs fear, charm, compulsion; +1 to hit and damage), White: unconscious, Transparent: Dead, White Border: Paralyzed.</p><p></p><p><span style="font-size: 9px"><span style="color: slategray">[Round 2 actions?]</span></span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3435635, member: 36973"] [size=3][b]Church Round 1[/b][/size] Jarrith dashes along the length of the pew, ready to face the undead parishioner. Its vacant stare does not register its potential danger. Bergeron fearfully dashes into a protective corner. He starts stammering out a the Story of the Karnnathi Vicar, a tale of a lone Sovereign priest who fought off a legion of mad wolves in the dark of winter. Even with its wavering delivery and the continuing mad drone, the story is strangely inspiring. [size=1][color=slategray][Everyone inspired][/color][/size][color=slategray][/color] The zombie moan out their displeasure, their limbs trying to find purchase on the party. Jarrith ducks under the overhand swing of one, and Daellin's armor absorbs the blow of the other. Sir Urik is not so lucky, as one scores a powerful blow to his face, dazing the large man a moment. The knight reels from the black sickness suddenly coursing through his veins! [size=1][color=slategray][Urik hit; sickened][/color][/size][color=slategray][/color] Janis comes to the side of her companions, her ghostly army following. She glances upon the commotion, awaiting her moment to strike. Suddenly, the hoarse chanting stops, as a wild-haired man pops up from behind the altar. He screams, [COLOR=Red]"You can't take my son from me!" [/COLOR]and launches into a spell from a crumbling scroll he clutches in one filthy hand. He obviously struggles with the powerful magic, but manages to complete the spell. Janis recognizes the words just as Marot screams, [COLOR=DarkOrchid]"Down! Its a [i]circle of death![/i]"[/COLOR] A burst of pure night, echoing with the screams of Dollurh, encompasses all but Jarrith, emanating from the cowering halfling. Marrot's armor flashes, and the darkness is kept at bay, but only for him. The Stalker and the warlock can only watch as the spell takes effect. Hurrn, Urik's companions, falls dead at the knights feet. Urik howls out in sorrow, and manages to fight off the black magic. The lady paladin fights off the foul effects of the magic. [size=1][color=slategray][Fort 20 succeeds][/color][/size][color=slategray][/color] The halfling's voice seizes, a look of cold fear frozen on his small face. [size=1][color=slategray][Fort save 9 + 5AP = 14 fails][/color][/size][color=slategray][/color] Though he is warded, Marot knows his familiar is not. However, the albino rat manages to survive the dark magic. [size=1][color=slategray][Fort save 22 succeeds][/color][/size][color=slategray][/color] The spell washes over the rest, and Janis feels the hold of the Keeper grip her heart for a moment, but it passes, leaving her weakened. [size=1][color=slategray][Janis Fort save 13 + 5 AP=18 succeeds][/color][/size][color=slategray][/color] However, a moment later, she screams as she feels the heroic Orwell stiffen! [size=1][color=slategray][Fort 9 + 6 AP =12 fails; dies; Janis Fort Save 19; loses 700 XP][/color][/size][color=slategray][/color] As the snake perishes, the rest of the spell collapses, sparing the others. The door behind Ashlyn opens, and a withered zombie with magical power dancing about its hands appears. It grins in satisfaction, and with a gesture, a sound of raw magic rips through the hallway! [size=1][color=slategray][[i]sound burst[/i]; Urik, Khensu, Janis, and Ashlyn take 5 hp; all make Fort saves][/color][/size] Khensu strides towards the zombie, glancing with ire at the tainted priest. Unable to make it to Jarrith, he strikes at the nearest instead. However, the deadened flesh absorbs the blow. [size=1][color=slategray][AC 14 misses][/color][/size][color=slategray][/color] Ashlyn takes out her fury on the dead thing before her. Both attacks strike true, and she severely wounds it! [size=1][color=slategray][AC 14, 19 hit; 14 hp][/color][/size][color=slategray][/color] Daellin takes a step back, firing arrows as he goes. Two hit, tearing dead flesh asunder. [size=1][color=slategray][23 hp before DR][/color][/size][color=slategray][/color] Urik howls in rage, screaming, [COLOR=Olive]"DANOVICH!"[/COLOR] His silver blade cuts the zombie open easily. Grimly, Marot moves forward and tosses power at the fallen priest. The strike Danovich in the chest, causing him to stumble a moment. [size=1][color=slategray][AC 23 ranged touch hits; 13 damage][/color][/size][color=slategray][/color] [size=3][b]Church Round 2[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=28565[/img][/center] [color=DarkOrange]J[/color]: 22 [color=Silver]B[/color]: 21 [Dead] Z: 20 [F8: -15 (moderately wounded), I7: -23 (moderately wounded)] [color=plum]J[/color]: 16 [35/40, -700 XP, [i]mirror image[/i] 69 rounds] D: 16 [moderately wounded] DL: 13 [near destruction] [color=Sienna]K[/color]: 13 [50/55] [color=Cyan]A[/color]: 11 [44/49] [color=SeaGreen]D[/color]: 10 [28/31 hp] [color=olive]U[/color]: 10 [45/59] [color=DarkOrchid]M[/color]: 4 Map Key: [color=cyan]A[/color]: Ashlyn, [color=seagreen]D[/color]: Daellin, D: Danovich, DL: Magic-infused undead, d: Edi, h: Horse, h: Valo, [color=darkorange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=darkorchid]M[/color]: Marot, [color=olive]r[/color]: raven, [color=olive]U[/color]: Sir Urik, Z: Plodding zombies Conditions: Mist grants concealment to creatures 30' away. Cyan Border: mirror image, Dark green Border: Sickened, Light Green Border: Entangled, Orange Border: Inspired (+1 save vs fear, charm, compulsion; +1 to hit and damage), White: unconscious, Transparent: Dead, White Border: Paralyzed. [size=1][color=slategray][Round 2 actions?][/color][/size] [/QUOTE]
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