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stonegod's Expedition to Castle Ravenloft: Ch. II [OOC]
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<blockquote data-quote="Stormwind" data-source="post: 4594950" data-attributes="member: 48084"><p>Do keep in mind that while Ashlyn's <em>Sacred Healing</em> works well for out of combat recovery, it's of limited/minimal use during combat. </p><p>That being said, I think perhaps a mixture of buffs and utility spells would work best.[sblock=Spells to consider]The following is a selection of spells that I think might be useful to consider.</p><p></p><p><strong><u>Level 1 cleric spells</u></strong> <ul> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/hideFromUndead.htm" target="_blank">Hide from undead</a> - Given the fact that the castle seems to be a haven for undead, this spell might be well worth having</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/protectionFromEvil.htm" target="_blank">Protection from evil</a> - since we don't have a protection from undead spell, this is almost as good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/sanctuary.htm" target="_blank">Sanctuary</a> - Good as an emergency protection for characters in serious trouble.</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/shieldOfFaith.htm" target="_blank">Shield of faith</a> - +3AC for 7 minutes is a nice buff for the front liners when we know we are about to face something</li> </ul><p><strong><u>Level 2 cleric spells</u></strong> <ul> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/bearsEndurance.htm" target="_blank">Bears endurance</a> - +4 CON for 7 minutes is nice for all of us when we know we are going to face something</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/bullsStrength.htm" target="_blank">Bulls strength</a> - +4 STR for 7 minutes is nice for the front liners when we know we are going to face something</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/eaglesSplendor.htm" target="_blank">Eagles splendor</a> - +4 CHA for 7 minutes would be a nice out-of-combat boost for Ashlyn with regards to her Sacred healing ability, but other options are probably more interesting</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/removeParalysis.htm" target="_blank">Remove Paralysis</a> - Removes paralysis and slow effects ... this could be a iifesaver, perhaps as a scroll if we can get it</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/resistEnergy.htm" target="_blank">Resist energy</a> - resist 20 of one energy type for 70 minutes is supergood ... if we know that we are going to fight something that attacks with that energy type</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/restorationLesser.htm" target="_blank">Lesser restoration</a> - Definitely necessary</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/shieldOther.htm" target="_blank">Shield other</a> - effective 50% damage reduction for 7 hours ... yes please ... all we need is two platnium rings <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ... (Note that Jarrith and Khensu already have this set up for them)</li> </ul><p><strong><u>Level 3 cleric spells</u></strong> <ul> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/bestowCurse.htm" target="_blank">Bestow curse</a> - This might be interesting to use on any re-occuring opponents ... like those strange vampires we have come across ... :evil:<br /> (I think this is one of the very few effects that also work on undead)</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/daylight.htm" target="_blank">Daylight</a> - Might be useful if we can find any vampires that are not immune to it .... until then ...</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/glyphOfWarding.htm" target="_blank">Glyph of warding</a> - This might be a really good thing to setup in the chapel as a ward against undead so as to make it a safe refuge for further explorations within the castle (set it to target undead and load it with <em>cure serious wounds</em> :evil<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/magicCircleAgainstEvil.htm" target="_blank">Magic circle against evil</a> - Definitely a good choice, Protection from evil for the whole party for 70 minutes ... yes please <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/removeCurse.htm" target="_blank">Remove curse</a> - This might be necessary if the bad guys are especially nasty ... but a scroll should be enough</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/removeDisease.htm" target="_blank">Remove disease</a> - This might be necessary considering our history with the undead of this place so far</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/searingLight.htm" target="_blank">Searing light</a> - Considering the likelihood of facing undead on our return to the castle, this spell might be a very good option</li> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/speakWithDead.htm" target="_blank">Speak with dead</a> - Might be interesting to use this on the corpse in the chapel ....</li> </ul><p></p><p><strong><u>Level 4 cleric spells</u></strong> <ul> <li data-xf-list-type="ul"><a href="http://www.d20srd.org/srd/spells/restoration.htm" target="_blank">Restoration</a> - Necessary if and only if we can get hold of diamond dust<br /> </li> </ul><p>[/sblock]The only other thing that I think that we do need to stock up on as a group are spells for curing disease, ability damage and other forms of non-hp damage, since those are the things that seem to be causing us problems. </p><p>With regards to that, Ashlyn will have 2x <a href="http://www.d20srd.org/srd/spells/restorationLesser.htm" target="_blank">Lesser restoration</a> and 1x <a href="http://www.d20srd.org/srd/spells/removeDisease.htm" target="_blank">Remove disease</a></p></blockquote><p></p>
[QUOTE="Stormwind, post: 4594950, member: 48084"] Do keep in mind that while Ashlyn's [I]Sacred Healing[/I] works well for out of combat recovery, it's of limited/minimal use during combat. That being said, I think perhaps a mixture of buffs and utility spells would work best.[sblock=Spells to consider]The following is a selection of spells that I think might be useful to consider. [B][U]Level 1 cleric spells[/U][/B][list] [*][url=http://www.d20srd.org/srd/spells/hideFromUndead.htm]Hide from undead[/url] - Given the fact that the castle seems to be a haven for undead, this spell might be well worth having [*][url=http://www.d20srd.org/srd/spells/protectionFromEvil.htm]Protection from evil[/url] - since we don't have a protection from undead spell, this is almost as good ;) [*][url=http://www.d20srd.org/srd/spells/sanctuary.htm]Sanctuary[/url] - Good as an emergency protection for characters in serious trouble. [*][url=http://www.d20srd.org/srd/spells/shieldOfFaith.htm]Shield of faith[/url] - +3AC for 7 minutes is a nice buff for the front liners when we know we are about to face something[/list] [B][U]Level 2 cleric spells[/U][/B][list] [*][url=http://www.d20srd.org/srd/spells/bearsEndurance.htm]Bears endurance[/url] - +4 CON for 7 minutes is nice for all of us when we know we are going to face something [*][url=http://www.d20srd.org/srd/spells/bullsStrength.htm]Bulls strength[/url] - +4 STR for 7 minutes is nice for the front liners when we know we are going to face something [*][url=http://www.d20srd.org/srd/spells/eaglesSplendor.htm]Eagles splendor[/url] - +4 CHA for 7 minutes would be a nice out-of-combat boost for Ashlyn with regards to her Sacred healing ability, but other options are probably more interesting [*][url=http://www.d20srd.org/srd/spells/removeParalysis.htm]Remove Paralysis[/url] - Removes paralysis and slow effects ... this could be a iifesaver, perhaps as a scroll if we can get it [*][url=http://www.d20srd.org/srd/spells/resistEnergy.htm]Resist energy[/url] - resist 20 of one energy type for 70 minutes is supergood ... if we know that we are going to fight something that attacks with that energy type [*][url=http://www.d20srd.org/srd/spells/restorationLesser.htm]Lesser restoration[/url] - Definitely necessary [*][url=http://www.d20srd.org/srd/spells/shieldOther.htm]Shield other[/url] - effective 50% damage reduction for 7 hours ... yes please ... all we need is two platnium rings :D ... (Note that Jarrith and Khensu already have this set up for them)[/list] [B][U]Level 3 cleric spells[/U][/B][list] [*][url=http://www.d20srd.org/srd/spells/bestowCurse.htm]Bestow curse[/url] - This might be interesting to use on any re-occuring opponents ... like those strange vampires we have come across ... :evil: (I think this is one of the very few effects that also work on undead) [*][url=http://www.d20srd.org/srd/spells/daylight.htm]Daylight[/url] - Might be useful if we can find any vampires that are not immune to it .... until then ... [*][url=http://www.d20srd.org/srd/spells/glyphOfWarding.htm]Glyph of warding[/url] - This might be a really good thing to setup in the chapel as a ward against undead so as to make it a safe refuge for further explorations within the castle (set it to target undead and load it with [I]cure serious wounds[/I] :evil:) [*][url=http://www.d20srd.org/srd/spells/magicCircleAgainstEvil.htm]Magic circle against evil[/url] - Definitely a good choice, Protection from evil for the whole party for 70 minutes ... yes please :D [*][url=http://www.d20srd.org/srd/spells/removeCurse.htm]Remove curse[/url] - This might be necessary if the bad guys are especially nasty ... but a scroll should be enough [*][url=http://www.d20srd.org/srd/spells/removeDisease.htm]Remove disease[/url] - This might be necessary considering our history with the undead of this place so far [*][url=http://www.d20srd.org/srd/spells/searingLight.htm]Searing light[/url] - Considering the likelihood of facing undead on our return to the castle, this spell might be a very good option [*][url=http://www.d20srd.org/srd/spells/speakWithDead.htm]Speak with dead[/url] - Might be interesting to use this on the corpse in the chapel ....[/list] [B][U]Level 4 cleric spells[/U][/B][list] [*][url=http://www.d20srd.org/srd/spells/restoration.htm]Restoration[/url] - Necessary if and only if we can get hold of diamond dust [/list] [/sblock]The only other thing that I think that we do need to stock up on as a group are spells for curing disease, ability damage and other forms of non-hp damage, since those are the things that seem to be causing us problems. With regards to that, Ashlyn will have 2x [url=http://www.d20srd.org/srd/spells/restorationLesser.htm]Lesser restoration[/url] and 1x [url=http://www.d20srd.org/srd/spells/removeDisease.htm]Remove disease[/url] [/QUOTE]
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