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Story Hour Update: Third Installment of Uller's Lord of the Iron Fortress.
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<blockquote data-quote="Uller" data-source="post: 316065" data-attributes="member: 413"><p>Just and update. Feel free to make comments in this thread or in the story hour thread...</p><p></p><p>We had a guest player last night. I made his character for him (a Rogue11/Ftr4). He really helped out a lot...</p><p></p><p>I'm finding running a high level game to be very difficult. Figuring out all these high level spells takes a lot of practice. For instance, I saw one of the creatures had Blasphemy as a spell like ability. I didn't understand how the spell worked so I just ignored it. (I've since read the FAQ and it is clear now...seems like a bit of a waste if you aren't on your home plane fighting outsiders).</p><p></p><p>Anyway...enjoy!</p></blockquote><p></p>
[QUOTE="Uller, post: 316065, member: 413"] Just and update. Feel free to make comments in this thread or in the story hour thread... We had a guest player last night. I made his character for him (a Rogue11/Ftr4). He really helped out a lot... I'm finding running a high level game to be very difficult. Figuring out all these high level spells takes a lot of practice. For instance, I saw one of the creatures had Blasphemy as a spell like ability. I didn't understand how the spell worked so I just ignored it. (I've since read the FAQ and it is clear now...seems like a bit of a waste if you aren't on your home plane fighting outsiders). Anyway...enjoy! [/QUOTE]
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Story Hour Update: Third Installment of Uller's Lord of the Iron Fortress.
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