gamecat
Explorer
This house rule does step on the toes of our monkish people, but it seems to add to the cinematic flavor of a d&d game, if a The Matrix style flavor is what is enjoyed.
* All characters and NPCs have the Improved Unarmed Strike.
* Monks gain the Weapon Focus (Unarmed Strike) feat at 1st to compensate;
*Monks may use Dexterity instead of Strength when determing succcess on trip checks.
The main thing here is that I want everyone to be able to attack unarmed, but I want monks to feel compensated.
* All characters and NPCs have the Improved Unarmed Strike.
* Monks gain the Weapon Focus (Unarmed Strike) feat at 1st to compensate;
*Monks may use Dexterity instead of Strength when determing succcess on trip checks.
The main thing here is that I want everyone to be able to attack unarmed, but I want monks to feel compensated.