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Suggestions for an archer
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<blockquote data-quote="Gaiden" data-source="post: 1332610" data-attributes="member: 103"><p>I'm telling you, go ranger/cleric <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>You will have a +3 bab (ranger) +2 bab (cleric) +5 bab (PrC) +6 (using your suggested dex) +1 WF +2 BoA +2 (cat's grace) = +21/+16. If you are concerned about not having C'sG for all battles, just get a wand of cat's grace. With two casting's of GMW your attack is now at +25/+20. You have access to aid (for another +1 to hit) and you can cast owl's wisdom if you really want to get zen archery with OotBI.</p><p></p><p>Your damage will be 1d8+9 (no different than before) and you have far more skill points. Win PBS and WF available from domains, and RS available from Ranger, you are netting the same number of feats. However, you get Track, Endurance, true strike (unbelievably amazing with power shot), you'll probably get around 4 1st level cleric spells and 3 2nd. Your saves are much better. You can have wands of hunter's mercy, camoflauge, cure light wounds, true strike, long strider, etc.</p><p></p><p>(If you hadn't guessed, I have a character who has followed this precise path. He is an NPC elf who started out with Dungeon's "The Raider's of Galath's Roost" who saw his brother (elven paladin) killed by drow. Since then he left his passion for the outdoors in the pursuit of vengeance in the form of worship of Shevarish. He is in the process of applying for a position as a sniper for the Cormanthor elves (those that still remain) and I have plans for him to disobey orders in pursuit of his vengeance ultimately getting him kicked out of the organization which will bring him North to the Silver Marches (where he will join the Peerless Archers).</p></blockquote><p></p>
[QUOTE="Gaiden, post: 1332610, member: 103"] I'm telling you, go ranger/cleric ;). You will have a +3 bab (ranger) +2 bab (cleric) +5 bab (PrC) +6 (using your suggested dex) +1 WF +2 BoA +2 (cat's grace) = +21/+16. If you are concerned about not having C'sG for all battles, just get a wand of cat's grace. With two casting's of GMW your attack is now at +25/+20. You have access to aid (for another +1 to hit) and you can cast owl's wisdom if you really want to get zen archery with OotBI. Your damage will be 1d8+9 (no different than before) and you have far more skill points. Win PBS and WF available from domains, and RS available from Ranger, you are netting the same number of feats. However, you get Track, Endurance, true strike (unbelievably amazing with power shot), you'll probably get around 4 1st level cleric spells and 3 2nd. Your saves are much better. You can have wands of hunter's mercy, camoflauge, cure light wounds, true strike, long strider, etc. (If you hadn't guessed, I have a character who has followed this precise path. He is an NPC elf who started out with Dungeon's "The Raider's of Galath's Roost" who saw his brother (elven paladin) killed by drow. Since then he left his passion for the outdoors in the pursuit of vengeance in the form of worship of Shevarish. He is in the process of applying for a position as a sniper for the Cormanthor elves (those that still remain) and I have plans for him to disobey orders in pursuit of his vengeance ultimately getting him kicked out of the organization which will bring him North to the Silver Marches (where he will join the Peerless Archers). [/QUOTE]
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