I've been building a 13th-level stalker-spirit shaman that I'd like to play, but it seems like the squishiest thing I've ever seen. Lacking the requirements for either armor or shield proficiency, it seems like the class is firmly stuck in the rear and scrambling for whatever cover it can find if there's any artillery (and even in doing so still being one of the easier targets).
So, what I'm looking for are build-oriented suggestion (as opposed to class-nonspecific tactical suggestions like "yadda yadda defenders-do-their-job yadda yadda"). Currently, I'm using a human, since they seem one of the better fits for a stalker shaman, and the adroit explorer PP seems as good as any of the PP's, plus it lets me use some cool minis I've not used before, but I'm flexible and may switch if something more compelling comes along. I've already taken Toughness and Durable. And, uh, that's really all I got so far. Can't seem to find many attacks or utilities that protect the shaman as well as allies.
Oh, and Dragon Mag content is likely to be prohibited.
So, what I'm looking for are build-oriented suggestion (as opposed to class-nonspecific tactical suggestions like "yadda yadda defenders-do-their-job yadda yadda"). Currently, I'm using a human, since they seem one of the better fits for a stalker shaman, and the adroit explorer PP seems as good as any of the PP's, plus it lets me use some cool minis I've not used before, but I'm flexible and may switch if something more compelling comes along. I've already taken Toughness and Durable. And, uh, that's really all I got so far. Can't seem to find many attacks or utilities that protect the shaman as well as allies.
Oh, and Dragon Mag content is likely to be prohibited.
Last edited: