D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Eyes of Nine

Everything's Fine
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 18
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 20
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 33
Healing Surges 15
Hero Points 18
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 18
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 25
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 9
 

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Omand

Hero
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 18 - 2 = 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 20
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 33
Healing Surges 15
Hero Points 18
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 18
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 25
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 9 + 1 = 10
 

Argyle King

Legend
Action Options 28
Automatic Success 15
Building Strongholds 36
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 33
Healing Surges 15
Hero Points 18
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 18
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 25
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 10
 

Zio_the_dark

The dark one :)
Action Options 28
Automatic Success 15
Building Strongholds 36
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 34
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 18
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 25
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 10
 

clearstream

(He, Him)
Action Options 28
Automatic Success 15
Building Strongholds 36
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 34
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 33 - 2 = 31
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 18
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 25 + 1 = 26
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 10
 

akr71

Hero
Action Options 28
Automatic Success 15
Building Strongholds 36
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 25
Healer's Kit Dependency 34
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 7
Mixing Potions 31
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 10
 


Undrave

Legend
Action Options 28
Automatic Success 15
Building Strongholds 36+1 = 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 26
Healer's Kit Dependency 34
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22
Loyalty 18
Massive Damage 21
Milestone XP 5
Mixing Potions 31
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

OB1

Jedi Master
Action Options 28
Automatic Success 15
Building Strongholds 36+1 = 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 26
Healer's Kit Dependency 34
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 22+1=23
Loyalty 18-2=16
Massive Damage 21
Milestone XP 5
Mixing Potions 31
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Yardiff

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 26
Healer's Kit Dependency 34+1=35
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 18-2=16
Massive Damage 21
Milestone XP 5-2=3
Mixing Potions 31
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

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