D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!


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CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 3
Feats 27-2=25
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 21
Loyalty 12
Massive Damage 21
Mixing Potions 34+1=35
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

clearstream

(He, Him)
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 3
Feats 25
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 21
Loyalty 12
Massive Damage 21
Mixing Potions 35 - 2 = 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 23 + 1 = 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

Undrave

Legend
Action Options 28
Automatic Success 15
Building Strongholds 37 (from now on I'm just downvoting whatever has the highest score)
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 3
Feats 26
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 21
Loyalty 12
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

Yardiff

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23+1=24
Equipment Sizes 16
Facing 20
Fear and Horror 3
Feats 26
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 21-2=19
Loyalty 12
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

chrisrtld

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 24
Equipment Sizes 16
Facing 20
Fear and Horror 1
Feats 26
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 19
Loyalty 12
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

jasper

Rotten DM
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 24
Equipment Sizes 16
Facing 20
Fear and Horror 1 - 2= -1 the horror
Feats 26
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 19
Loyalty 12 +1 = 13
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 24
Equipment Sizes 16
Facing 20
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 19
Loyalty 11
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 24
Equipment Sizes 14
Facing 20
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 19
Loyalty 11
Massive Damage 21
Mixing Potions 33
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 22
 

Omand

Hero
Action Options 28
Automatic Success 15 - 2 = 13
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 24
Equipment Sizes 14
Facing 20
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 19
Loyalty 11
Massive Damage 21
Mixing Potions 33 + 1 = 34
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 22
 

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