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Taking it all the way as a new DM. Opinions?
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<blockquote data-quote="Jurble" data-source="post: 1608426" data-attributes="member: 20062"><p>hmmm interesting i hadnt really thought about that side of things. the whole DM/Player relationship. I mean the ppl who want to game in this are mostly complete DnD newbies not even knowing the difference b/w feats and skills and such. Two have no idea past what ive told them about basically being a game u play on paper etc. works on dice. </p><p></p><p>Im pretty well versed in the 3.5 rules and one player is also an ex-NWN/Baldurs gate etc. player so he knows what a will save is hehehe</p><p></p><p>Great idea sitting in on a few groups ill have to look into that for sure. Also im recently gotten into a PnP group with an old school DM so im going to watch how he does it and then start working from there. Im not planning on starting this campaign for quite awhile, perhaps even 6months. Problem is afew of the players are interstate otherwise id love to do it in person. </p><p></p><p>I guess since im doing all the dice rolling (since its over the net) id be doing most of the working out combat and such. </p><p></p><p>I definately agree with you guys on combat. Balancing encounters to PCs is really quite scary so im mostly going to pluck encounters out of preexisting adventures or use whole adventures.</p><p></p><p>Id still like to slowly work up my own world to use for this as i dont think any of the preexisting ones really fit what id like to do. Game rules wouldnt change but id like to work out the geography/types of areas with their own "feel" which is alittle unique and focus on things maybe not so expanded in other worlds.</p><p></p><p>How in depth do you guys think i need to know the world. I was thinking geography, capitals/countries, major NPCs in these places maybe basic town layouts for major places.</p><p></p><p>A couple of other interesting things i picked up from reading threads in here are </p><p>-popular myths</p><p>-common superstitions and such</p><p></p><p>sounds like alot of work but i have a good 6months and im already pretty decent with the basic rules. I think from this campaign ill get a better idea of playing through combat and ill chekc out wathcing other groups in the area.</p><p></p><p>As far what to use over the net i was guessing MSN but id love something with alittle bit more power. I was tihnking of requiring players to show OOC obviously like in NWN eg: OOC- woa he's hard to hit!</p><p></p><p>thanks for the help guys <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jurble, post: 1608426, member: 20062"] hmmm interesting i hadnt really thought about that side of things. the whole DM/Player relationship. I mean the ppl who want to game in this are mostly complete DnD newbies not even knowing the difference b/w feats and skills and such. Two have no idea past what ive told them about basically being a game u play on paper etc. works on dice. Im pretty well versed in the 3.5 rules and one player is also an ex-NWN/Baldurs gate etc. player so he knows what a will save is hehehe Great idea sitting in on a few groups ill have to look into that for sure. Also im recently gotten into a PnP group with an old school DM so im going to watch how he does it and then start working from there. Im not planning on starting this campaign for quite awhile, perhaps even 6months. Problem is afew of the players are interstate otherwise id love to do it in person. I guess since im doing all the dice rolling (since its over the net) id be doing most of the working out combat and such. I definately agree with you guys on combat. Balancing encounters to PCs is really quite scary so im mostly going to pluck encounters out of preexisting adventures or use whole adventures. Id still like to slowly work up my own world to use for this as i dont think any of the preexisting ones really fit what id like to do. Game rules wouldnt change but id like to work out the geography/types of areas with their own "feel" which is alittle unique and focus on things maybe not so expanded in other worlds. How in depth do you guys think i need to know the world. I was thinking geography, capitals/countries, major NPCs in these places maybe basic town layouts for major places. A couple of other interesting things i picked up from reading threads in here are -popular myths -common superstitions and such sounds like alot of work but i have a good 6months and im already pretty decent with the basic rules. I think from this campaign ill get a better idea of playing through combat and ill chekc out wathcing other groups in the area. As far what to use over the net i was guessing MSN but id love something with alittle bit more power. I was tihnking of requiring players to show OOC obviously like in NWN eg: OOC- woa he's hard to hit! thanks for the help guys ;) [/QUOTE]
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