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Teh.BEST.NPC.Evar!!!11!!!!
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<blockquote data-quote="the Lorax" data-source="post: 2114013" data-attributes="member: 27662"><p><strong>Best NPC Evar</strong></p><p></p><p>I think one of the best NPCs I ever ran was a cleric/mage named Glass. Glass was remembered as a huge pain in the ass, but most of all for his death which gave at least 2 players multiple nightmares and even now, 8+ years later, gives chills to at least one of them. </p><p>Glass came from a large family and was the son of a PC whose player no longer played in with the group. This was back in 2nd ed. days. Glass was a thorn in the side of several PCs (upon who he blamed his fathers death) for about a year of real time. Family members and friends were kidnapped and killed. Houses were assulted and ruined. Plans ruined. Glass and his siblings and cousins caused terrible havoc. After one particularly dastardly event (where a hidden sanctuary was invaded), the PCs managed to capture a few of Glass' cousins. Using the cousins, the PCs lured Glass into a confrontation. Into an area where he could not easily teleport out of. Glass was protected by some crazy AlQuadim spell that kept his heart outside his body, as well as his life. The players were getting annoyed and even though they had him where they wanted him, he was still laying down the smack with spells until someone used Mordenkainen's Broken Dispel...er I mean Mordenkainen's Disjunction on him, breaking the spell. Glass tumbled to the ground with the final words gasping from his lips..."There's...a...hole...in...me......." as blood began to trickle from his lips and stain the front of his shirt from the inside. Death scenes are SO important!</p></blockquote><p></p>
[QUOTE="the Lorax, post: 2114013, member: 27662"] [b]Best NPC Evar[/b] I think one of the best NPCs I ever ran was a cleric/mage named Glass. Glass was remembered as a huge pain in the ass, but most of all for his death which gave at least 2 players multiple nightmares and even now, 8+ years later, gives chills to at least one of them. Glass came from a large family and was the son of a PC whose player no longer played in with the group. This was back in 2nd ed. days. Glass was a thorn in the side of several PCs (upon who he blamed his fathers death) for about a year of real time. Family members and friends were kidnapped and killed. Houses were assulted and ruined. Plans ruined. Glass and his siblings and cousins caused terrible havoc. After one particularly dastardly event (where a hidden sanctuary was invaded), the PCs managed to capture a few of Glass' cousins. Using the cousins, the PCs lured Glass into a confrontation. Into an area where he could not easily teleport out of. Glass was protected by some crazy AlQuadim spell that kept his heart outside his body, as well as his life. The players were getting annoyed and even though they had him where they wanted him, he was still laying down the smack with spells until someone used Mordenkainen's Broken Dispel...er I mean Mordenkainen's Disjunction on him, breaking the spell. Glass tumbled to the ground with the final words gasping from his lips..."There's...a...hole...in...me......." as blood began to trickle from his lips and stain the front of his shirt from the inside. Death scenes are SO important! [/QUOTE]
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