This is related to my "evil high priest" thread, and also the beholder actions thread started by Jhaelen.
But, if a beholder used its anti-magic ray to zap a couple of the party spellcasters, then used its telekinesis ray to attack one of the casters with a pile of rubble. The violent thrust move would allow the beholder to toss the rubble/rocks/stone from outside the Anti-Magic zone (AMZ) into the AMZ for 15d6 damage (assuming the beholder casts at a higher level than standard).
However, if I wanted to instead drop the rocks onto one of the casters to bury them & keep them within the AMZ, is that something I could do instead? I know you could grapple & pin with T/K, but I don't think you could do that inside the AMZ. (I'm thinking of the Earthquake spell & pinning under rocks) Maybe allow them a reflex save not to be pinned under the rock? Or, would you not allow the pinning?
But, if a beholder used its anti-magic ray to zap a couple of the party spellcasters, then used its telekinesis ray to attack one of the casters with a pile of rubble. The violent thrust move would allow the beholder to toss the rubble/rocks/stone from outside the Anti-Magic zone (AMZ) into the AMZ for 15d6 damage (assuming the beholder casts at a higher level than standard).
However, if I wanted to instead drop the rocks onto one of the casters to bury them & keep them within the AMZ, is that something I could do instead? I know you could grapple & pin with T/K, but I don't think you could do that inside the AMZ. (I'm thinking of the Earthquake spell & pinning under rocks) Maybe allow them a reflex save not to be pinned under the rock? Or, would you not allow the pinning?