Tell me about Star Wars: Edge of the Empire


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I really hate FFG’s version. Give me Saga system any day of the week.

Honestly, FFG version is a bit dead now.
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Counterpoint. I really like the FFG version and IMO it's the best Star Wars rpg we've had.

I hope it get's a revival.
Seconded.
 



I really hate FFG’s version. Give me Saga system any day of the week.

Honestly, FFG version is a bit dead now.
Saga had a lot of interesting sourcebooks, but the few times I tried playing it it felt like D&D with a Star Wars paintjob. It also has the D&D problem of starting characters being incompetent buffoons and rapidly gaining extreme competence, whereas FFG is significantly flatter which feels more Star Warsy to me. In A New Hope, neither Luke, nor Leia, nor Han, nor Chewbacca are the equivalents of 1st level Star Wars Saga characters.
 

At the very least, it does feel like the RPG license is going to be up for renewal or someone else swooping in and taking it over.
We all know the LucasFilm license is weird — PDFs being a digital game and belonging to computer game license — I would guess it's all of tabletop and therefor it will remain where it is because Asmodee will want to keep that.

Anyway, before it moved to Edge IIRC there were grumblings on the FFG forum about how LucasFilm/Disney were slow and they had to fight for the Dawn of Rebellion book to be approved. And how a potential Mandalorian book got a "not until it's finished." With Solo, the sequel trilogy, and all the tv-shows there is enough to have a few more books scattered among different eras of the galaxy.

Edge not having enough personnel and the licensor being annoying to get approvals from can both be frustratingly true.
 


In theory, I think this is great. Clean up the talent trees and all that.

They did mess up the Ambassador one though since they want it to be closer to what Leia odes — who despite being called ambassador in the first movie, is very much more in the Commander career rather than a Diplomat. Which is even pointed out in the books.

True, though I will point out the version of Leia they cite as inspiration (along with Bail) is her Rebels appearance. ;)

But yeah, it's a cool project. I do really appreciate at the design docs they've done for the reduxes, as it definitely helps explain their reasoning and why they did what they did. I love it when designers do it and doubly so here.
 

The one area that I felt didn't work well in FFG is ground vehicle combat. They're on the starfighter/light freighter damage scale... which, BTW, also is the same scale used for capital ships.
Scale is the one area where I felt WEG really did do it a lot better.

As far as Saga Edition... blech. The sourcebooks I've skimmed seemed to have decent writing, but it just was too close to D&D mechanics for me.
 

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