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Thank you Paizo/WotC! Adventure Path saved my game!
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<blockquote data-quote="delericho" data-source="post: 3033411" data-attributes="member: 22424"><p>I wholeheartedly agree. Shackled City is great.</p><p></p><p>As far as the 'railroading' is concerned, I think there's a lot of truth in it. I don't think either Shacked City or Age of Worms really offers players much chance to significantly deviate from the main plot, which does run rather linearly. However, that's a reality of having a published campaign in it's entirety - there just isn't room for them to provide lots of options.</p><p></p><p>In hindsight, I think the best use for an Adventure Path is for the DM to use it as the 'A-plot' of the campaign, weaving it around his own 'B-plot' and the characters' own individual plots to create the whole.</p><p></p><p>My only regret from running Shackled City was that I was 'lazy' about it, and ran that as the campaign with virtually nothing else in the setting or the game. This meant that the setting and the characters were rather bland. We still had a blast, but I think perhaps it wasn't quite as satisfying as it could have been.</p></blockquote><p></p>
[QUOTE="delericho, post: 3033411, member: 22424"] I wholeheartedly agree. Shackled City is great. As far as the 'railroading' is concerned, I think there's a lot of truth in it. I don't think either Shacked City or Age of Worms really offers players much chance to significantly deviate from the main plot, which does run rather linearly. However, that's a reality of having a published campaign in it's entirety - there just isn't room for them to provide lots of options. In hindsight, I think the best use for an Adventure Path is for the DM to use it as the 'A-plot' of the campaign, weaving it around his own 'B-plot' and the characters' own individual plots to create the whole. My only regret from running Shackled City was that I was 'lazy' about it, and ran that as the campaign with virtually nothing else in the setting or the game. This meant that the setting and the characters were rather bland. We still had a blast, but I think perhaps it wasn't quite as satisfying as it could have been. [/QUOTE]
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Thank you Paizo/WotC! Adventure Path saved my game!
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