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The Book of Exalted Deeds - For Mature Players
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<blockquote data-quote="Herremann the Wise" data-source="post: 1393003" data-attributes="member: 11300"><p>Hi Everyone,</p><p></p><p>Unfortunately, I think most people just "read the crunch without reading the smooth" with this book.</p><p>Most of the feats have the pre-requisite of being an exalted character.</p><p></p><p>Good Alignment = Exalted Character?</p><p></p><p>Wrong, wrong and wrong!!!</p><p></p><p>Exalted characters in my opinion must follow the tenets of good set down in the 1st chapter of the book. They must live by these principles and not sway from them. To do so would seem to mean instant loss of exalted status and all the feats associated with this.</p><p></p><p>I play an exalted Paladin and while he is not played lawful stupid, his hands are tied on most issues. In fact, he has many difficulties in some respects in staying lawful on all issues - tending towards actions that could be perceived as more Neutral Good.</p><p></p><p>To play a character with the non-violence and peace feats means that you are playing someone who is maniacal about not hurting things. They drink water through strainers so as not to hurt any water bound life, tread lightly (or preferably walking 1 foot above the ground through magical means) so as not to hurt any underfoot wildlife and in general cannot really adventure properly with your average group of dungeon crawlers. Are the benefits worth it? It depends how strictly you are made to follow the restrictions. I agree that this is one reason why the book is best left to mature audiences.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 1393003, member: 11300"] Hi Everyone, Unfortunately, I think most people just "read the crunch without reading the smooth" with this book. Most of the feats have the pre-requisite of being an exalted character. Good Alignment = Exalted Character? Wrong, wrong and wrong!!! Exalted characters in my opinion must follow the tenets of good set down in the 1st chapter of the book. They must live by these principles and not sway from them. To do so would seem to mean instant loss of exalted status and all the feats associated with this. I play an exalted Paladin and while he is not played lawful stupid, his hands are tied on most issues. In fact, he has many difficulties in some respects in staying lawful on all issues - tending towards actions that could be perceived as more Neutral Good. To play a character with the non-violence and peace feats means that you are playing someone who is maniacal about not hurting things. They drink water through strainers so as not to hurt any water bound life, tread lightly (or preferably walking 1 foot above the ground through magical means) so as not to hurt any underfoot wildlife and in general cannot really adventure properly with your average group of dungeon crawlers. Are the benefits worth it? It depends how strictly you are made to follow the restrictions. I agree that this is one reason why the book is best left to mature audiences. Best Regards Herremann the Wise [/QUOTE]
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