The End of a Long Fantastical Journey

Solo D&D and its modern variants, New School or Old School Revival, are over for me. The fun is gone. I was playing out of nostalgic reflex. It had become like an old pair of jeans so full of holes that there are more holes than fabric! I had already stopped playing D&D with a group. I packed all my books into boxes and put them in the closet of my game room. I'm not sad. It was time to take action. Forty-six years is quite a fantastic journey! And then there are other role-playing games like Dragonbane, Fantasy Age, and Numenera, among others, that fulfill me both solo and in groups.

And you? Have you put aside a game that was super important to you for years, decades, but that has become uninteresting?
 

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I'm not playing D&D anymore. Well, I have one group of friends that like to come over and socialize and sort of pay attention to the game. We play once every 3-4 months for about 2 hours.
I just don't care about it. And the spinoffs and retroclones aren't doing anything for me either.
I'm about there for Pathfinder 2.
 

I tend to only play D&D and interest comes and goes over the year. We have not played for the last couple weeks for varied reasons and I'm not missing it like some times. Some might be that Spring is here and I'm golfing more to take up my time. I also think that the current campaign is about over and I'm ready to move on but the players are not at that point so it feels a bit dragging. I'll get the new campaign itch once we decide to start a new campaign.
 




Contemporary D&D.

I've been playing other rpgs for a while, but I would still occasionally play D&D. Now, it's rare that I buy a WotC product. When I do, it's typically a mini, dice, or something like that.

What highlights that even more, when I think to compare & contrast, is that I recently had to build and buy more shelves to hold things that I'm buying for other games.

Occasionally, I might pick up an old module from the guy who has old AD&D stuff at the local Sunday morning flea market.

FWIW, I started with 3.0 and 3.5, when I first played D&D. I played 4E when it was out. I participated in the 5E playtest and continued to play 5E up until about the Tasha's book. I received a 5.5 PHB as a gift, but haven't used it. I have no negative feelings toward D&D. I just fell away from playing it, and I accept that WotC has a vision for the game that typically doesn't include someone with my tastes in mind as the target audience.

These days:
•I play a lot of Dungeon Crawl Classics. The amount of Whiterock stuff I just backed is part of the reason for needing more shelves.
•GURPS 4th Edition is still one of my favorite games; I'm looking forward to upcoming new products for that.
•I have dabbled in OSRIC 3.0, but not very much. (The GM Guide is good.)
•I haven't played Edge of the Empire in a while, but still would.

The group that I typically did play 5E with isn't playing 5E much either. They're wrapping up a 5.0 campaign, and they are getting ready to run GURPS After the End for a Fallout-style game.
 

If PF1 and APs were still going id probably be running/playing that. 5E, PF2, and the AP changes have got me there for fantasy. There hasn't been any fantasy RPG that spoke to me or has me wanting to play it since 2019. Im all in on sci-fi and modern type RPGs these days.
 

I'm working on a hybrid D&D that combines all the things I like best from various offshoots. Primarily simplifying magic, removing character sheet clutter, and making gear a bigger part of the game. Oh, and adding a simple wounds system, for a slightly grittier feel. My Tuesday nighters are a pretty casual bunch, and even 5e has too much crunch for their tastes (or abilities). But they kind of refuse to learn a new game, too. I'll have to see if they put up with my heavily houseruled heartbreaker.
 

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