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RPG Evolution: The Half-Edition Shuffle
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<blockquote data-quote="Maxperson" data-source="post: 8550360" data-attributes="member: 23751"><p>I did neither. </p><p></p><p>I included the extra surge at 17th level. That makes 2 + 4 for 2 short rests = 6. I included the extra 2 superiority dice as well in the math, which is how it got to 24 dice.</p><p></p><p>No. As I showed it's in the same ballpark. Fighter A gets roughly the same number of surges and superiority dice by getting some back during the short rests, and fighter B gets none back on short rests, but works on a long rest proficiency bonus timer. </p><p></p><p>There will be times where the short rest fighter gets extra short rests and is superior to the long rest fighter, and times where he gets fewer and the long rest fighter is superior. It will equal out though, and that's what is important.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8550360, member: 23751"] I did neither. I included the extra surge at 17th level. That makes 2 + 4 for 2 short rests = 6. I included the extra 2 superiority dice as well in the math, which is how it got to 24 dice. No. As I showed it's in the same ballpark. Fighter A gets roughly the same number of surges and superiority dice by getting some back during the short rests, and fighter B gets none back on short rests, but works on a long rest proficiency bonus timer. There will be times where the short rest fighter gets extra short rests and is superior to the long rest fighter, and times where he gets fewer and the long rest fighter is superior. It will equal out though, and that's what is important. [/QUOTE]
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