Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
The Light of Civilization - A 5e Renaissance Story [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pathfinderq1" data-source="post: 6922137" data-attributes="member: 48394"><p>Yeah, that was kind of where I was going as well.</p><p></p><p>The Church (Or rather a part of the Church) is 'the bad guy'. And also 'the good guy'. And the 'Neutral peacemaker guy'. And several other guys floating around the sidelines, alternately observing and meddling. All of these things at once- and managing to stay together well enough to keep their position of power in the world at large. Remember that for all the Renaissance gave us, it also gave us the Borgias and Machiavelli.</p><p></p><p>And more to the point, most of the public has no idea that these divisions exist- or at least not how deeply the powers and factions are split- the Church is very careful to maintain a unified appearance (or at least minimize any divisions), to avoid showing any kind of dissent or weakness that other groups might use to threaten the Church's preeminence in the world. Instead of sects (like Catholicism's Dominicans, Jesuits, Franciscans, etc.- and that is as far as i'll go with that to avoid illegal discussion of real world religion), the various groups mostly identify with particular Exemplars. 'Normal people', especially the deeply religious, might know that some branches disagree on various matters, but they don't know how deep those disagreements run, and they probably couldn't really say EXACTLY what the disagreements were- and that is how the Church likes it. Open conflict is very bad for business, and for the faith- but behind-the-scenes conflict is a whole different story, and some people still end up dead.</p><p></p><p>As for tying in the Magdalena, we can go back to the 'critical' vision role- or say that she is effectively the opposite side of the coin from our sorceress, the 'divine ritual creation to "Balance" the 'arcane ritual creation'- and that the two are relentlessly drawn together by Fate, or the Powers, or the Will of the Maker.</p><p></p><p></p><p>>On another (related) note: one thing we might want to do is blur the division between Divine and Arcane magic. Even if, in the end, they come from two different sources, it is effectively the same energy, at least as far as mortals can tell. The true difference is in the belief of the caster, and in how they draw upon it. But normal Detect Magic, etc. just says 'Magic'- perhaps some of the higher level divinations could show a difference- but who can cast them? Or perhaps, in fact, they ARE the same after all, and the ONLY difference is in belief- arcane magic is a gift from the Maker to humanity in this case.</p><p></p><p>-The reasoning I'm looking at is that my scholar will be mechanically a Bard, but from a very Church-based viewpoint. I would kind of like to have her (non-warlock) magic be, at least nominally, divine- or at the very least she believes it to be divine.</p><p></p><p></p><p>We will get to the corresponding heresies in a bit...</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6922137, member: 48394"] Yeah, that was kind of where I was going as well. The Church (Or rather a part of the Church) is 'the bad guy'. And also 'the good guy'. And the 'Neutral peacemaker guy'. And several other guys floating around the sidelines, alternately observing and meddling. All of these things at once- and managing to stay together well enough to keep their position of power in the world at large. Remember that for all the Renaissance gave us, it also gave us the Borgias and Machiavelli. And more to the point, most of the public has no idea that these divisions exist- or at least not how deeply the powers and factions are split- the Church is very careful to maintain a unified appearance (or at least minimize any divisions), to avoid showing any kind of dissent or weakness that other groups might use to threaten the Church's preeminence in the world. Instead of sects (like Catholicism's Dominicans, Jesuits, Franciscans, etc.- and that is as far as i'll go with that to avoid illegal discussion of real world religion), the various groups mostly identify with particular Exemplars. 'Normal people', especially the deeply religious, might know that some branches disagree on various matters, but they don't know how deep those disagreements run, and they probably couldn't really say EXACTLY what the disagreements were- and that is how the Church likes it. Open conflict is very bad for business, and for the faith- but behind-the-scenes conflict is a whole different story, and some people still end up dead. As for tying in the Magdalena, we can go back to the 'critical' vision role- or say that she is effectively the opposite side of the coin from our sorceress, the 'divine ritual creation to "Balance" the 'arcane ritual creation'- and that the two are relentlessly drawn together by Fate, or the Powers, or the Will of the Maker. >On another (related) note: one thing we might want to do is blur the division between Divine and Arcane magic. Even if, in the end, they come from two different sources, it is effectively the same energy, at least as far as mortals can tell. The true difference is in the belief of the caster, and in how they draw upon it. But normal Detect Magic, etc. just says 'Magic'- perhaps some of the higher level divinations could show a difference- but who can cast them? Or perhaps, in fact, they ARE the same after all, and the ONLY difference is in belief- arcane magic is a gift from the Maker to humanity in this case. -The reasoning I'm looking at is that my scholar will be mechanically a Bard, but from a very Church-based viewpoint. I would kind of like to have her (non-warlock) magic be, at least nominally, divine- or at the very least she believes it to be divine. We will get to the corresponding heresies in a bit... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
The Light of Civilization - A 5e Renaissance Story [OOC]
Top