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The Mastermind, Martial Controller?
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<blockquote data-quote="Winding Road" data-source="post: 4367313" data-attributes="member: 35591"><p>I haven't seen quite this take on a martial controller before. It reminds me in spots of the Combat Trapsmith prestige class from CompScoun, which I adore. I think you've got some neat ideas in here.</p><p></p><p></p><p></p><p>He's got more HP per level then the the wizard, but considering his number of melee attacks, that seems fair. He's also going to have very poor Fort saves, poor guy. You might want to change the Ref bonus to a Fort one, as his primary score being Int will keep his Reflex high enough.</p><p></p><p></p><p></p><p></p><p>I like this a lot. Does this proficiency with improvised weapons mean he can take Weapon Focus (improvised weapons) or anything similar? </p><p></p><p></p><p></p><p>A couple of problems with this. One, at early levels, this is a straight up worse options than the normal check. Two, it seems to break with the standard 4e formulas to add your full level to a check rather than half. Maybe convert this to a flat bonus?</p><p></p><p></p><p></p><p>Grandeur seems to be stepping on the warlord's toes a bit.</p><p></p><p></p><p></p><p>Needs the Zone keyword.</p><p></p><p></p><p></p><p>This is at least five times better than the cleric's Cause Fear, which is a encounter of the same level. This needs to be scaled down a lot. One creature maximum could make it workable.</p><p></p><p></p><p></p><p>No problems here. I just love this power, from the flavor text to the mechanics. Very nice work.</p><p></p><p></p><p></p><p></p><p></p><p>How does this work if you push the target through your ally's square? Is it impermissable, or do you make the secondary attack?</p><p></p><p></p><p></p><p>Not sure how the special fits in here. I don't see the flavor text really calling for it.</p><p></p><p></p><p></p><p>What's sustaining accomplishing here, if all the effects are (save ends)?</p><p></p><p></p><p></p><p>Restrained doesn't make much sense, nor does it add much over just prone. I'd cut it.</p><p></p><p></p><p></p><p>Can you make an enemy attack itself? What if you only hit one target?</p><p></p><p>There's some really good ideas here. It needs refining, but the core and a lot of the implementation is promising. I'd like to see some of the utility powers and higher level attacks for this class.</p></blockquote><p></p>
[QUOTE="Winding Road, post: 4367313, member: 35591"] I haven't seen quite this take on a martial controller before. It reminds me in spots of the Combat Trapsmith prestige class from CompScoun, which I adore. I think you've got some neat ideas in here. He's got more HP per level then the the wizard, but considering his number of melee attacks, that seems fair. He's also going to have very poor Fort saves, poor guy. You might want to change the Ref bonus to a Fort one, as his primary score being Int will keep his Reflex high enough. I like this a lot. Does this proficiency with improvised weapons mean he can take Weapon Focus (improvised weapons) or anything similar? A couple of problems with this. One, at early levels, this is a straight up worse options than the normal check. Two, it seems to break with the standard 4e formulas to add your full level to a check rather than half. Maybe convert this to a flat bonus? Grandeur seems to be stepping on the warlord's toes a bit. Needs the Zone keyword. This is at least five times better than the cleric's Cause Fear, which is a encounter of the same level. This needs to be scaled down a lot. One creature maximum could make it workable. No problems here. I just love this power, from the flavor text to the mechanics. Very nice work. How does this work if you push the target through your ally's square? Is it impermissable, or do you make the secondary attack? Not sure how the special fits in here. I don't see the flavor text really calling for it. What's sustaining accomplishing here, if all the effects are (save ends)? Restrained doesn't make much sense, nor does it add much over just prone. I'd cut it. Can you make an enemy attack itself? What if you only hit one target? There's some really good ideas here. It needs refining, but the core and a lot of the implementation is promising. I'd like to see some of the utility powers and higher level attacks for this class. [/QUOTE]
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The Mastermind, Martial Controller?
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