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The party has 60 frost giants in tow - ideas please? (kinda long)
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<blockquote data-quote="Maerdwyn" data-source="post: 586715" data-attributes="member: 835"><p>Great ideas so far! </p><p></p><p>Food is definately of primary concern, and I've already decided to attack it. In Mabron's realm, time moves such that the giants need comparatively little food. When they pass out of it into the no-man's-land, it's a different story. They have livestock (aurochs), which I will certainly target somehow. If they successfully keep the herds alive, the giants will have enough food to get to the other side of the gate and eat sparingly for a couple months. How they react after the food runs out should be interesting.</p><p></p><p>Henry, I really like the idea of a nearby gate to a highly unstale plane (I don't use the standard cosmology, but I've got something that would work). I also like the idea of will saves, perhaps not only against mental attack spells, but also against a steadily depleting will to continue</p><p></p><p>Celebrim - There will certainly be some among the giants who are not happy about their leader's choice in this, and the winterwolves the giants have with them are going to be a destructive/divisive influence. Cool!</p><p></p><p>I need *some* direct combat. The last couple sessions have been very heavy on diplomacy and role playing (which I enjoy a lot), but the barbarian is getting a little itchy, especially around all these giants. Flying foes look like a good start here - maybe it's time to introduce the party to their first red dragon - they've been pretty dependant on fire spells lately <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. </p><p></p><p>Thanks everyone - keep em coming!</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 586715, member: 835"] Great ideas so far! Food is definately of primary concern, and I've already decided to attack it. In Mabron's realm, time moves such that the giants need comparatively little food. When they pass out of it into the no-man's-land, it's a different story. They have livestock (aurochs), which I will certainly target somehow. If they successfully keep the herds alive, the giants will have enough food to get to the other side of the gate and eat sparingly for a couple months. How they react after the food runs out should be interesting. Henry, I really like the idea of a nearby gate to a highly unstale plane (I don't use the standard cosmology, but I've got something that would work). I also like the idea of will saves, perhaps not only against mental attack spells, but also against a steadily depleting will to continue Celebrim - There will certainly be some among the giants who are not happy about their leader's choice in this, and the winterwolves the giants have with them are going to be a destructive/divisive influence. Cool! I need *some* direct combat. The last couple sessions have been very heavy on diplomacy and role playing (which I enjoy a lot), but the barbarian is getting a little itchy, especially around all these giants. Flying foes look like a good start here - maybe it's time to introduce the party to their first red dragon - they've been pretty dependant on fire spells lately :D. Thanks everyone - keep em coming! [/QUOTE]
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The party has 60 frost giants in tow - ideas please? (kinda long)
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