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<blockquote data-quote="Ambrus" data-source="post: 3479211" data-attributes="member: 17691"><p>You're correct; the only thing possibly keeping someone from taking 20 to spot is time; it does assume that you're spending two minutes to make the attempt. It's like hide-and-go-seek; at a glance the seeker might not see any of the people in hiding (having failed his initial opposed roll) but if he knows they're in the area then it's merely a matter of time before he finds them all. The only exception is people so skilled or lucky at hiding that the seeker will simply never find them no matter how long he seeks them. The challenge comes in finding the hidden people before they act and run back to home base.</p><p></p><p>In the case of D&D you have to decide whether a hiding creature will trust in its ability to hide (or that the person seeking them will give up before the creature is found) or choose to act before then. If the hiding creature stays put for two full minutes then that's that. If on the other hand the hidden creature gets nervous during the search then it might choose to give up, flee or attack before being found. If it's any of the latter options, then decide when it'll act and simply roll the seeker's spot check every round until then to see if he finds the hidden creature first.</p><p></p><p>I'd say that the hidden creature that tries not moving gets to keep its original hide check result and that the seeker rerolls his spot check every round until something interrupts him. If the hidden creature tries moving (either to sneak away or attack) then I'd make opposed rolls every round until the hidden creature either attacks, has safely left the area or is discovered.</p><p></p><p>It's the same with search checks; if you're willing to spend two full minutes to comb a relatively small 25-ft. square are then it's unlikely that you'll miss anything but the most masterfully concealed details. In this instance, Mael has good reason to believe that there's a piercer present so he'll take 2 full minutes to scan, in painstaking effort, every part of the room he can see. If he doesn't find anything then he'll move to a different vantage point and try again until he's covered the whole area.</p></blockquote><p></p>
[QUOTE="Ambrus, post: 3479211, member: 17691"] You're correct; the only thing possibly keeping someone from taking 20 to spot is time; it does assume that you're spending two minutes to make the attempt. It's like hide-and-go-seek; at a glance the seeker might not see any of the people in hiding (having failed his initial opposed roll) but if he knows they're in the area then it's merely a matter of time before he finds them all. The only exception is people so skilled or lucky at hiding that the seeker will simply never find them no matter how long he seeks them. The challenge comes in finding the hidden people before they act and run back to home base. In the case of D&D you have to decide whether a hiding creature will trust in its ability to hide (or that the person seeking them will give up before the creature is found) or choose to act before then. If the hiding creature stays put for two full minutes then that's that. If on the other hand the hidden creature gets nervous during the search then it might choose to give up, flee or attack before being found. If it's any of the latter options, then decide when it'll act and simply roll the seeker's spot check every round until then to see if he finds the hidden creature first. I'd say that the hidden creature that tries not moving gets to keep its original hide check result and that the seeker rerolls his spot check every round until something interrupts him. If the hidden creature tries moving (either to sneak away or attack) then I'd make opposed rolls every round until the hidden creature either attacks, has safely left the area or is discovered. It's the same with search checks; if you're willing to spend two full minutes to comb a relatively small 25-ft. square are then it's unlikely that you'll miss anything but the most masterfully concealed details. In this instance, Mael has good reason to believe that there's a piercer present so he'll take 2 full minutes to scan, in painstaking effort, every part of the room he can see. If he doesn't find anything then he'll move to a different vantage point and try again until he's covered the whole area. [/QUOTE]
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