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Story Hour
The Scourge of the Ratmen [Scarred Lands] - Updated 1/26
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<blockquote data-quote="Fergus" data-source="post: 1887910" data-attributes="member: 26316"><p><strong>Cursed Duck Write-up</strong></p><p></p><p></p><p></p><p>I don't think so... However, going off of the d20 SRD, I think that something along these lines would be a good proposal:</p><p></p><p>Cursed Duck Statuette: Orginally invented as a great practical joke to play on impulsive and greedy dungeon crawlers, the <em>cursed duck statuette</em> appears as an expensive collectible art object. It casts its curse on the first looter unwise enough to touch a random duck statuette in the middle of a dungeon devoid of any civilized humanoids who would craft such artwork. The poor soul becomes convinced that he is kin to ducks and is instilled with the overwhelming conviction that he can fly in a perfect V-formation with his brethren, float effortlessly in the worst of weather, and that he can communicate via loud quacking noises with ducks and other water fowl. To his companions' great dismay, he is often seen showing off his flying and swimming talents in embarrassing situations. These stunts never result in any success, though there's always a good reason why he's unable to fly this time even though it works in general. The afflicted person also feels compelled to keep, protect, and rescue the statuette from harm; after all, one must protect one's duck family regardless of whether it is a live or inanimate duck. The curse can be lifted either through a <em>remove curse</em> spell or destroying the statuette, though it will be hard to pry the statuette from its somewhat paranoid owner. In the case of a <em>remove curse</em>, death of the owner (usually from drowning...), or similar event that breaks the enchantment, the statuette will inflict its curse on the next person to touch it.</p><p>Faint Enchantment; CL 7th; Create Wondrous Item, <em>suggestion</em>; Price 2,500gp; Weight 5 lbs.</p><p></p><p>I don't think that there was any Will save, though I'd probably recommend allowing a player a DC 13 Will save to avoid acting like a duck in an instance where the cursed character could reasonably determine that doing so would cause serious harm to himself, the party, etc. Practicing flying off the roof of a building on a nice sunny day and risking broken legs would not qualify for a Will save, though. *grin*</p><p></p><p>I'm curious to see if the DM has a write up that he'll share with us.</p></blockquote><p></p>
[QUOTE="Fergus, post: 1887910, member: 26316"] [b]Cursed Duck Write-up[/b] I don't think so... However, going off of the d20 SRD, I think that something along these lines would be a good proposal: Cursed Duck Statuette: Orginally invented as a great practical joke to play on impulsive and greedy dungeon crawlers, the [I]cursed duck statuette[/I] appears as an expensive collectible art object. It casts its curse on the first looter unwise enough to touch a random duck statuette in the middle of a dungeon devoid of any civilized humanoids who would craft such artwork. The poor soul becomes convinced that he is kin to ducks and is instilled with the overwhelming conviction that he can fly in a perfect V-formation with his brethren, float effortlessly in the worst of weather, and that he can communicate via loud quacking noises with ducks and other water fowl. To his companions' great dismay, he is often seen showing off his flying and swimming talents in embarrassing situations. These stunts never result in any success, though there's always a good reason why he's unable to fly this time even though it works in general. The afflicted person also feels compelled to keep, protect, and rescue the statuette from harm; after all, one must protect one's duck family regardless of whether it is a live or inanimate duck. The curse can be lifted either through a [I]remove curse[/I] spell or destroying the statuette, though it will be hard to pry the statuette from its somewhat paranoid owner. In the case of a [I]remove curse[/I], death of the owner (usually from drowning...), or similar event that breaks the enchantment, the statuette will inflict its curse on the next person to touch it. Faint Enchantment; CL 7th; Create Wondrous Item, [I]suggestion[/I]; Price 2,500gp; Weight 5 lbs. I don't think that there was any Will save, though I'd probably recommend allowing a player a DC 13 Will save to avoid acting like a duck in an instance where the cursed character could reasonably determine that doing so would cause serious harm to himself, the party, etc. Practicing flying off the roof of a building on a nice sunny day and risking broken legs would not qualify for a Will save, though. *grin* I'm curious to see if the DM has a write up that he'll share with us. [/QUOTE]
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The Scourge of the Ratmen [Scarred Lands] - Updated 1/26
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